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HotHeap !BEWARE! Deletes post on answer
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Joined: 06 Oct 2018 Posts: 4
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Posted: Wed Sep 18, 2019 8:03 pm Post subject: What engine best to code a 3D graphic game? |
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Meas Newbie cheater
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Joined: 31 Oct 2015 Posts: 17
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Posted: Sun Oct 06, 2019 8:58 am Post subject: |
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The answer depends a bit on which programming language you prefer. If you're just starting out then I recommend learning C# to start with.
These engines will get your game done sooner and you don't have to know a lot to make good looking games:
- Unity: The first pick for beginners
- Godot: less capable than Unity but free to do whatever if you want to release the game
If you like to learn the inner workings of a game while making one you can try a game framework. Note that making a 3D game with just a framework will take significantly more time (weeks become months) so I recommend starting with a 2D game:
- MonoGame: a bit barebones but capable if you have time
- Libgdx: It's easy to use but uses Java
There are way more engines, frameworks and libraries to make games with but these will serve as an excellent starting point.
I recommend joining subreddit /r/gamedev for more information and semi-professional advice on all things gamedev.
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atom0s Moderator
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Joined: 25 Jan 2006 Posts: 8585 Location: 127.0.0.1
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propugnator How do I cheat?
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Joined: 19 Dec 2019 Posts: 0
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Posted: Fri Dec 20, 2019 7:56 am Post subject: |
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Use unity if you are a beginner
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Pastel Baphomet How do I cheat?
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Joined: 11 May 2020 Posts: 3
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Posted: Mon May 11, 2020 4:36 pm Post subject: |
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Cryengine is also fairly easy to learn/use. They have a third party assets marketplace like Unity as well as some free starter assets to use on your first attempt to help teach you the ropes. It's also completely free for personal use, including royalty free; it's also updated pretty consistently and is available on all platforms. In terms of engines it's just as versatile as any of its competitors with a large list of pretty impressive titles; Go peep the wiki list of the titles and see for yourself.
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