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Johner1261 Cheater
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Joined: 09 Aug 2013 Posts: 44
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Posted: Sat Mar 15, 2014 12:56 pm Post subject: AntiDebugger |
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I'm looking to bypass the anti windows debugger a game uses. VEH debugger is detected and I can't use kernelmode because of my current CPU, though I'm planning an upgrade in less than a year.
I'd like to use the Windows Debugger for various reasons but it's detected. How can I go about getting it to work? Thanks.
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Rydian Grandmaster Cheater Supreme
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Joined: 17 Sep 2012 Posts: 1358
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Posted: Sat Mar 15, 2014 2:31 pm Post subject: |
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You can try changing the breakpoint settings to use hardware ones and not overwrite existing ones?
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Johner1261 Cheater
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Posted: Sun Mar 16, 2014 4:50 pm Post subject: |
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Rydian wrote: | You can try changing the breakpoint settings to use hardware ones and not overwrite existing ones? |
Doesn't work, I tried; thanks anyways.
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Dark Byte Site Admin
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Joined: 09 May 2003 Posts: 25796 Location: The netherlands
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Posted: Sun Mar 16, 2014 5:37 pm Post subject: |
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try page exception breakpoints
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Johner1261 Cheater
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Posted: Sun Mar 16, 2014 8:24 pm Post subject: |
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Dark Byte wrote: | try page exception breakpoints |
Unfortunately, just attaching VEH debugger will shut the game down after a bit, so that doesnt work.
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Rydian Grandmaster Cheater Supreme
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Posted: Sun Mar 16, 2014 9:21 pm Post subject: |
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If the game has some sort of DRM-type crap that runs separately and scans active processes (so it's general cheat protection and not just anti-debugger stuff) you may just need a crack or bypass for the game.
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TsTg Master Cheater
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Posted: Sun Mar 16, 2014 9:22 pm Post subject: |
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porbably its detecting cheatengine's veh library ?(vehdebug-i386.dll or vehdebug-x86_64.dll)
you can try Stealtheditv2 plugin, redirect the target adderss to debug, then do breakpoints in the new memory page, might work.
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Johner1261 Cheater
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Posted: Mon Mar 17, 2014 4:57 pm Post subject: |
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TsTg wrote: | porbably its detecting cheatengine's veh library ?(vehdebug-i386.dll or vehdebug-x86_64.dll)
you can try Stealtheditv2 plugin, redirect the target adderss to debug, then do breakpoints in the new memory page, might work. |
Stealthedit is also detected. Nothing to stop the DRM I can find.
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++METHOS I post too much
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Posted: Mon Mar 17, 2014 5:22 pm Post subject: |
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If stealthedit isn't working, you might look to see if CE is being detected, specifically, as there are ways to circumvent that detection. Have you tried Ollydbg or other to rule that out? The target may need to be patched, otherwise.
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Johner1261 Cheater
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Posted: Tue Mar 18, 2014 4:49 pm Post subject: |
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++METHOS wrote: | If stealthedit isn't working, you might look to see if CE is being detected, specifically, as there are ways to circumvent that detection. Have you tried Ollydbg or other to rule that out? The target may need to be patched, otherwise. |
Ollydbg is detected. I've seen it done before but the methods are private. The debugger in specific is detected. Kernelmode isn't detected, my friend tried. I cannot use DBVM due to incompatibility though.
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Hatschi Master Cheater
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Posted: Tue Mar 18, 2014 6:05 pm Post subject: |
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Use ollydb 1.10 + strongod plugin, this one never gets detected.
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Johner1261 Cheater
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Posted: Tue Mar 18, 2014 6:59 pm Post subject: |
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Hatschi wrote: | Use ollydb 1.10 + strongod plugin, this one never gets detected. |
Didn't work.
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Hatschi Master Cheater
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Posted: Tue Mar 18, 2014 7:32 pm Post subject: |
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I doubt it didn't worked. What's the game name?
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