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what you think in which programming language
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paupav
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PostPosted: Mon Nov 05, 2012 5:13 pm    Post subject: what you think in which programming language Reply with quote

is this game written:

Link


and do i have to know programming language in whitch that game is written to develop it? or can i continue to develop it in other programming language?


Last edited by paupav on Tue Nov 06, 2012 4:57 am; edited 1 time in total
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Aniblaze
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PostPosted: Mon Nov 05, 2012 5:48 pm    Post subject: Reply with quote

Are you being serious right now? How would someone be able to accurately deduce what something is written in based on this video alone? Regardless you can pretty much write that in any programming language you want. You could even make it a browser game nowadays for browsers that support webGL (like the last few versions of Chrome or Safari). I am however very doubtful if you would be able to do it. This isn't a jab towards your intelligence, but it would require a fair amount of skill, documentation and planning to do this properly from scratch, as I doubt there is an open source of this game available to the public.

I wholeheartedly believe that browser-based games are the future with all the kits and features browsers have nowadays, which have yet to be fully utilized. That said, I would suggest you look into webGL and websockets to start creating MMORPG's. This because it's a relatively new platform (with easy to understand functions) and there is a community for it.

http://hacks.mozilla.org/2012/03/browserquest <= Example of a browser-based game.
http://www.3dsitelinks.com <= Ton of webGL examples, including games.
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br0l0ck
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PostPosted: Mon Nov 05, 2012 7:12 pm    Post subject: Reply with quote

latex
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teeigeryuh
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PostPosted: Mon Nov 05, 2012 8:18 pm    Post subject: Reply with quote

batch + css for the core
and html for the grafikz

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kosmas
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PostPosted: Mon Nov 05, 2012 8:19 pm    Post subject: Reply with quote

python
its what all the /good/ game designers use

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Up2Admin
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PostPosted: Mon Nov 05, 2012 8:30 pm    Post subject: Reply with quote

kosmas wrote:
python
its what all the /good/ game designers use
lol
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br0l0ck
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PostPosted: Mon Nov 05, 2012 8:33 pm    Post subject: Reply with quote

kosmas wrote:
python
its what all the /good/ game designers use
if only text adventures were still popular
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paupav
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PostPosted: Tue Nov 06, 2012 4:49 am    Post subject: Reply with quote

Aniblaze wrote:
Are you being serious right now? How would someone be able to accurately deduce what something is written in based on this video alone? Regardless you can pretty much write that in any programming language you want. You could even make it a browser game nowadays for browsers that support webGL (like the last few versions of Chrome or Safari). I am however very doubtful if you would be able to do it. This isn't a jab towards your intelligence, but it would require a fair amount of skill, documentation and planning to do this properly from scratch, as I doubt there is an open source of this game available to the public.

I wholeheartedly believe that browser-based games are the future with all the kits and features browsers have nowadays, which have yet to be fully utilized. That said, I would suggest you look into webGL and websockets to start creating MMORPG's. This because it's a relatively new platform (with easy to understand functions) and there is a community for it.

http://hacks.mozilla.org/2012/03/browserquest <= Example of a browser-based game.
http://www.3dsitelinks.com <= Ton of webGL examples, including games.

i want to make similar game for android/iOS in few years
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orlaub
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PostPosted: Tue Nov 06, 2012 8:25 am    Post subject: Reply with quote

Unity3D
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Evil_Intentions
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PostPosted: Tue Nov 06, 2012 2:23 pm    Post subject: Reply with quote

This was probably written in Thue.
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NINTENDO
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PostPosted: Wed Nov 07, 2012 10:03 am    Post subject: Reply with quote

Didn't the game got cancelled?

paupav() wrote:
Aniblaze wrote:
Are you being serious right now? How would someone be able to accurately deduce what something is written in based on this video alone? Regardless you can pretty much write that in any programming language you want. You could even make it a browser game nowadays for browsers that support webGL (like the last few versions of Chrome or Safari). I am however very doubtful if you would be able to do it. This isn't a jab towards your intelligence, but it would require a fair amount of skill, documentation and planning to do this properly from scratch, as I doubt there is an open source of this game available to the public.

I wholeheartedly believe that browser-based games are the future with all the kits and features browsers have nowadays, which have yet to be fully utilized. That said, I would suggest you look into webGL and websockets to start creating MMORPG's. This because it's a relatively new platform (with easy to understand functions) and there is a community for it.

http://hacks.mozilla.org/2012/03/browserquest <= Example of a browser-based game.
http://www.3dsitelinks.com <= Ton of webGL examples, including games.

i want to make similar game for android/iOS in few years

Good luck

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paupav
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PostPosted: Wed Nov 07, 2012 10:12 am    Post subject: Reply with quote

NINTENDO wrote:
Didn't the game got cancelled?

paupav() wrote:
Aniblaze wrote:
Are you being serious right now? How would someone be able to accurately deduce what something is written in based on this video alone? Regardless you can pretty much write that in any programming language you want. You could even make it a browser game nowadays for browsers that support webGL (like the last few versions of Chrome or Safari). I am however very doubtful if you would be able to do it. This isn't a jab towards your intelligence, but it would require a fair amount of skill, documentation and planning to do this properly from scratch, as I doubt there is an open source of this game available to the public.

I wholeheartedly believe that browser-based games are the future with all the kits and features browsers have nowadays, which have yet to be fully utilized. That said, I would suggest you look into webGL and websockets to start creating MMORPG's. This because it's a relatively new platform (with easy to understand functions) and there is a community for it.

http://hacks.mozilla.org/2012/03/browserquest <= Example of a browser-based game.
http://www.3dsitelinks.com <= Ton of webGL examples, including games.

i want to make similar game for android/iOS in few years

Good luck

Yes, game canceled, but i will try to start cooperation with igg, if i dont suced il try to make similar game on my own
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1929394839292057839194958
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PostPosted: Wed Nov 07, 2012 11:38 am    Post subject: Reply with quote

paupav() wrote:
NINTENDO wrote:
Didn't the game got cancelled?

paupav() wrote:
Aniblaze wrote:
Are you being serious right now? How would someone be able to accurately deduce what something is written in based on this video alone? Regardless you can pretty much write that in any programming language you want. You could even make it a browser game nowadays for browsers that support webGL (like the last few versions of Chrome or Safari). I am however very doubtful if you would be able to do it. This isn't a jab towards your intelligence, but it would require a fair amount of skill, documentation and planning to do this properly from scratch, as I doubt there is an open source of this game available to the public.

I wholeheartedly believe that browser-based games are the future with all the kits and features browsers have nowadays, which have yet to be fully utilized. That said, I would suggest you look into webGL and websockets to start creating MMORPG's. This because it's a relatively new platform (with easy to understand functions) and there is a community for it.

http://hacks.mozilla.org/2012/03/browserquest <= Example of a browser-based game.
http://www.3dsitelinks.com <= Ton of webGL examples, including games.

i want to make similar game for android/iOS in few years

Good luck

Yes, game canceled, but i will try to start cooperation with igg, if i dont suced il try to make similar game on my own
So you can't program, nor speak English properly what so ever and you think they're gonna give you the rights to their game to continue it..?
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Cryoma
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PostPosted: Wed Nov 07, 2012 12:21 pm    Post subject: Reply with quote

@op vid
that guy sure gotta go fast
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paupav
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PostPosted: Wed Nov 07, 2012 12:21 pm    Post subject: Reply with quote

konr wrote:
paupav() wrote:
NINTENDO wrote:
Didn't the game got cancelled?

paupav() wrote:
Aniblaze wrote:
Are you being serious right now? How would someone be able to accurately deduce what something is written in based on this video alone? Regardless you can pretty much write that in any programming language you want. You could even make it a browser game nowadays for browsers that support webGL (like the last few versions of Chrome or Safari). I am however very doubtful if you would be able to do it. This isn't a jab towards your intelligence, but it would require a fair amount of skill, documentation and planning to do this properly from scratch, as I doubt there is an open source of this game available to the public.

I wholeheartedly believe that browser-based games are the future with all the kits and features browsers have nowadays, which have yet to be fully utilized. That said, I would suggest you look into webGL and websockets to start creating MMORPG's. This because it's a relatively new platform (with easy to understand functions) and there is a community for it.

http://hacks.mozilla.org/2012/03/browserquest <= Example of a browser-based game.
http://www.3dsitelinks.com <= Ton of webGL examples, including games.

i want to make similar game for android/iOS in few years

Good luck

Yes, game canceled, but i will try to start cooperation with igg, if i dont suced il try to make similar game on my own
So you can't program, nor speak English properly what so ever and you think they're gonna give you the rights to their game to continue it..?

Because it is closed and they dont have plans what to do with it
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