and do i have to know programming language in whitch that game is written to develop it? or can i continue to develop it in other programming language?
Last edited by paupav on Tue Nov 06, 2012 4:57 am; edited 1 time in total
Joined: 23 Apr 2006 Posts: 1757 Location: The Netherlands
Posted: Mon Nov 05, 2012 5:48 pm Post subject:
Are you being serious right now? How would someone be able to accurately deduce what something is written in based on this video alone? Regardless you can pretty much write that in any programming language you want. You could even make it a browser game nowadays for browsers that support webGL (like the last few versions of Chrome or Safari). I am however very doubtful if you would be able to do it. This isn't a jab towards your intelligence, but it would require a fair amount of skill, documentation and planning to do this properly from scratch, as I doubt there is an open source of this game available to the public.
I wholeheartedly believe that browser-based games are the future with all the kits and features browsers have nowadays, which have yet to be fully utilized. That said, I would suggest you look into webGL and websockets to start creating MMORPG's. This because it's a relatively new platform (with easy to understand functions) and there is a community for it.
Joined: 15 Apr 2011 Posts: 314 Location: P. Sherman 42, Wallaby Way, Sydney
Posted: Tue Nov 06, 2012 4:49 am Post subject:
Aniblaze wrote:
Are you being serious right now? How would someone be able to accurately deduce what something is written in based on this video alone? Regardless you can pretty much write that in any programming language you want. You could even make it a browser game nowadays for browsers that support webGL (like the last few versions of Chrome or Safari). I am however very doubtful if you would be able to do it. This isn't a jab towards your intelligence, but it would require a fair amount of skill, documentation and planning to do this properly from scratch, as I doubt there is an open source of this game available to the public.
I wholeheartedly believe that browser-based games are the future with all the kits and features browsers have nowadays, which have yet to be fully utilized. That said, I would suggest you look into webGL and websockets to start creating MMORPG's. This because it's a relatively new platform (with easy to understand functions) and there is a community for it.
NINTENDO Grandmaster Cheater Supreme Reputation: 0
Joined: 02 Nov 2007 Posts: 1371
Posted: Wed Nov 07, 2012 10:03 am Post subject:
Didn't the game got cancelled?
paupav() wrote:
Aniblaze wrote:
Are you being serious right now? How would someone be able to accurately deduce what something is written in based on this video alone? Regardless you can pretty much write that in any programming language you want. You could even make it a browser game nowadays for browsers that support webGL (like the last few versions of Chrome or Safari). I am however very doubtful if you would be able to do it. This isn't a jab towards your intelligence, but it would require a fair amount of skill, documentation and planning to do this properly from scratch, as I doubt there is an open source of this game available to the public.
I wholeheartedly believe that browser-based games are the future with all the kits and features browsers have nowadays, which have yet to be fully utilized. That said, I would suggest you look into webGL and websockets to start creating MMORPG's. This because it's a relatively new platform (with easy to understand functions) and there is a community for it.
Joined: 15 Apr 2011 Posts: 314 Location: P. Sherman 42, Wallaby Way, Sydney
Posted: Wed Nov 07, 2012 10:12 am Post subject:
NINTENDO wrote:
Didn't the game got cancelled?
paupav() wrote:
Aniblaze wrote:
Are you being serious right now? How would someone be able to accurately deduce what something is written in based on this video alone? Regardless you can pretty much write that in any programming language you want. You could even make it a browser game nowadays for browsers that support webGL (like the last few versions of Chrome or Safari). I am however very doubtful if you would be able to do it. This isn't a jab towards your intelligence, but it would require a fair amount of skill, documentation and planning to do this properly from scratch, as I doubt there is an open source of this game available to the public.
I wholeheartedly believe that browser-based games are the future with all the kits and features browsers have nowadays, which have yet to be fully utilized. That said, I would suggest you look into webGL and websockets to start creating MMORPG's. This because it's a relatively new platform (with easy to understand functions) and there is a community for it.
Are you being serious right now? How would someone be able to accurately deduce what something is written in based on this video alone? Regardless you can pretty much write that in any programming language you want. You could even make it a browser game nowadays for browsers that support webGL (like the last few versions of Chrome or Safari). I am however very doubtful if you would be able to do it. This isn't a jab towards your intelligence, but it would require a fair amount of skill, documentation and planning to do this properly from scratch, as I doubt there is an open source of this game available to the public.
I wholeheartedly believe that browser-based games are the future with all the kits and features browsers have nowadays, which have yet to be fully utilized. That said, I would suggest you look into webGL and websockets to start creating MMORPG's. This because it's a relatively new platform (with easy to understand functions) and there is a community for it.
Joined: 15 Apr 2011 Posts: 314 Location: P. Sherman 42, Wallaby Way, Sydney
Posted: Wed Nov 07, 2012 12:21 pm Post subject:
konr wrote:
paupav() wrote:
NINTENDO wrote:
Didn't the game got cancelled?
paupav() wrote:
Aniblaze wrote:
Are you being serious right now? How would someone be able to accurately deduce what something is written in based on this video alone? Regardless you can pretty much write that in any programming language you want. You could even make it a browser game nowadays for browsers that support webGL (like the last few versions of Chrome or Safari). I am however very doubtful if you would be able to do it. This isn't a jab towards your intelligence, but it would require a fair amount of skill, documentation and planning to do this properly from scratch, as I doubt there is an open source of this game available to the public.
I wholeheartedly believe that browser-based games are the future with all the kits and features browsers have nowadays, which have yet to be fully utilized. That said, I would suggest you look into webGL and websockets to start creating MMORPG's. This because it's a relatively new platform (with easy to understand functions) and there is a community for it.
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