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CCJ39 Expert Cheater
Reputation: 2
Joined: 03 Oct 2010 Posts: 101
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Posted: Mon Jul 16, 2012 5:11 am Post subject: Bug again in MemoryViewer |
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Hi, I found again a bug in the MemoryViewer.
When I debug the city-culture in Civ5GK, I receive the attached result (screen2). When I view this in the MemoryViewer and scroll a bit up, the code changes to the one in screen1. I think both are wrong, at least when I try "find out what addresses this instruction access", I don't get the result back in any case.
regards
CCJ39
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51.94 KB |
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2461 Time(s) |

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74.33 KB |
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2461 Time(s) |

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Dark Byte Site Admin
Reputation: 471
Joined: 09 May 2003 Posts: 25832 Location: The netherlands
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Posted: Mon Jul 16, 2012 6:06 am Post subject: |
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This is one of the situations where it has trouble finding the start of a previous instruction (since it has to start from 2aa368e6 it has to guess what the previous instruction was)
it's probably mov eax,[ecx+00000108] (6 bytes)
You can change the alignment manually by using the left and right arrows to move the instruction by one byte instead.
In this case the trouble is caused because text is stored between two functions, and the function itself is a really small one (no need for a header, it's just a getX function of a class )
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CCJ39 Expert Cheater
Reputation: 2
Joined: 03 Oct 2010 Posts: 101
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Posted: Tue Jul 17, 2012 1:13 am Post subject: |
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thanks for reply, I already solved this cheat in another way yesterday, but sure, it was something with the +108 offset
I'll remember the left/right arrows for the next time
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