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The Fish Expert Cheater
Reputation: 3
Joined: 11 Aug 2008 Posts: 114 Location: Ohio bitch
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Posted: Sat Mar 17, 2012 7:55 pm Post subject: Moster is ready for animation |
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Heres a quick rendering of this bad boy, got a breathing animation done for when he's not doing anything.
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Sephiron Master Cheater
Reputation: 34
Joined: 23 Aug 2008 Posts: 292 Location: JAPAN circa 1653, fucking some seagulls
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Posted: Sat Mar 17, 2012 8:38 pm Post subject: |
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What tools/Languages/Etc are you using for your game?
I'm getting pretty interested.
_________________
| Nirojan wrote: | | picked up 1,.5 g and them budduty picled up quarter o today we blase all of |
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The Fish Expert Cheater
Reputation: 3
Joined: 11 Aug 2008 Posts: 114 Location: Ohio bitch
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Posted: Sat Mar 17, 2012 8:38 pm Post subject: |
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| Sephiron wrote: | What tools/Languages/Etc are you using for your game?
I'm getting pretty interested. |
Blender and unity.
Its a turn based rpg similar to dragon quest, but with a top down overworld.
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Sephiron Master Cheater
Reputation: 34
Joined: 23 Aug 2008 Posts: 292 Location: JAPAN circa 1653, fucking some seagulls
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Posted: Sat Mar 17, 2012 8:52 pm Post subject: |
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| The Fish wrote: | | Sephiron wrote: | What tools/Languages/Etc are you using for your game?
I'm getting pretty interested. |
Blender and unity.
Its a turn based rpg similar to dragon quest, but with a top down overworld. |
Unity 3d! Yes!
Top down adventurequest!
No!
_________________
| Nirojan wrote: | | picked up 1,.5 g and them budduty picled up quarter o today we blase all of |
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The Fish Expert Cheater
Reputation: 3
Joined: 11 Aug 2008 Posts: 114 Location: Ohio bitch
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Posted: Sat Mar 17, 2012 8:56 pm Post subject: |
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| Sephiron wrote: | | The Fish wrote: | | Sephiron wrote: | What tools/Languages/Etc are you using for your game?
I'm getting pretty interested. |
Blender and unity.
Its a turn based rpg similar to dragon quest, but with a top down overworld. |
Unity 3d! Yes!
Top down adventurequest!
No! |
Whats wrong with top down?
It's an top down like dragon quest 9, but has random battles.
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gogodr I post too much
Reputation: 125
Joined: 19 Dec 2006 Posts: 2041
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Posted: Sat Mar 17, 2012 10:20 pm Post subject: |
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| you might want to optimize it... I'm not sure unity will be able to handle that many polys
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The Fish Expert Cheater
Reputation: 3
Joined: 11 Aug 2008 Posts: 114 Location: Ohio bitch
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Posted: Sat Mar 17, 2012 11:20 pm Post subject: |
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| gogodr wrote: | | you might want to optimize it... I'm not sure unity will be able to handle that many polys |
He's only 2000 polys
I'd post proof, but I'm on my 3ds.
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gogodr I post too much
Reputation: 125
Joined: 19 Dec 2006 Posts: 2041
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Posted: Sun Mar 18, 2012 12:06 am Post subject: |
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| I tested unity almost 2 years ago and it suffered with a 600 poly model
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The Fish Expert Cheater
Reputation: 3
Joined: 11 Aug 2008 Posts: 114 Location: Ohio bitch
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Posted: Sun Mar 18, 2012 5:50 am Post subject: |
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| gogodr wrote: | | I tested unity almost 2 years ago and it suffered with a 600 poly model |
thats terrible.
Though, I'm pretty sure they fixed that since it updates.
I'll test it
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The Fish Expert Cheater
Reputation: 3
Joined: 11 Aug 2008 Posts: 114 Location: Ohio bitch
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Posted: Sun Mar 18, 2012 6:16 am Post subject: |
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| Talix wrote: | | IS THAT BREATHING OR NOT |
It's a rest position that I'll probably change.
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The Fish Expert Cheater
Reputation: 3
Joined: 11 Aug 2008 Posts: 114 Location: Ohio bitch
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Posted: Sun Mar 18, 2012 6:43 am Post subject: |
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| Talix wrote: | | The Fish wrote: | | Talix wrote: | | IS THAT BREATHING OR NOT |
It's a rest position that I'll probably change. |
BUT IS THE PITURE ANIMATED |
No.
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Kurifodo I post too much
Reputation: 23
Joined: 09 Oct 2008 Posts: 2782
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Posted: Sun Mar 18, 2012 6:52 am Post subject: |
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| Talix wrote: | | The Fish wrote: | | Talix wrote: | | The Fish wrote: | | Talix wrote: | | IS THAT BREATHING OR NOT |
It's a rest position that I'll probably change. |
BUT IS THE PITURE ANIMATED |
No. |
LIES |
>.png
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The Fish Expert Cheater
Reputation: 3
Joined: 11 Aug 2008 Posts: 114 Location: Ohio bitch
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Aviar³ Grandmaster Cheater
Reputation: 50
Joined: 03 Jan 2008 Posts: 655 Location: Canada
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Posted: Sun Mar 18, 2012 8:06 am Post subject: |
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| Talix wrote: | | The Fish wrote: | | Talix wrote: | | Sam. wrote: | | Talix wrote: | | The Fish wrote: | | Talix wrote: | | The Fish wrote: | | Talix wrote: | | IS THAT BREATHING OR NOT |
It's a rest position that I'll probably change. |
BUT IS THE PITURE ANIMATED |
No. |
LIES |
>.png |
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The picture is only a .png because it's a lossless format.
The breathing is less subtle than that.
None the less, I've changed it into a more macho pose. |
>hands at hip = macho |
I always thought it meant porn star, or angry wife.
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This is the inception of deception, checking the depth of your perception.
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The Fish Expert Cheater
Reputation: 3
Joined: 11 Aug 2008 Posts: 114 Location: Ohio bitch
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Posted: Sun Mar 18, 2012 8:08 am Post subject: |
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| Talix wrote: | | The Fish wrote: | | Talix wrote: | | Sam. wrote: | | Talix wrote: | | The Fish wrote: | | Talix wrote: | | The Fish wrote: | | Talix wrote: | | IS THAT BREATHING OR NOT |
It's a rest position that I'll probably change. |
BUT IS THE PITURE ANIMATED |
No. |
LIES |
>.png |
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The picture is only a .png because it's a lossless format.
The breathing is less subtle than that.
None the less, I've changed it into a more macho pose. |
>hands at hip = macho |
He's a statue monster. It's a pose meant to exaggerate size and scare of any intruders. Also, his fight is pose based on that, so he changes poses to get different stats and attacks to confuse the player
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