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Moster is ready for animation
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The Fish
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PostPosted: Sat Mar 17, 2012 7:55 pm    Post subject: Moster is ready for animation Reply with quote

Heres a quick rendering of this bad boy, got a breathing animation done for when he's not doing anything.


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Sephiron
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PostPosted: Sat Mar 17, 2012 8:38 pm    Post subject: Reply with quote

What tools/Languages/Etc are you using for your game?
I'm getting pretty interested.

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The Fish
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PostPosted: Sat Mar 17, 2012 8:38 pm    Post subject: Reply with quote

Sephiron wrote:
What tools/Languages/Etc are you using for your game?
I'm getting pretty interested.

Blender and unity.
Its a turn based rpg similar to dragon quest, but with a top down overworld.
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Sephiron
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PostPosted: Sat Mar 17, 2012 8:52 pm    Post subject: Reply with quote

The Fish wrote:
Sephiron wrote:
What tools/Languages/Etc are you using for your game?
I'm getting pretty interested.

Blender and unity.
Its a turn based rpg similar to dragon quest, but with a top down overworld.

Unity 3d! Yes!
Top down adventurequest!
No!

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The Fish
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PostPosted: Sat Mar 17, 2012 8:56 pm    Post subject: Reply with quote

Sephiron wrote:
The Fish wrote:
Sephiron wrote:
What tools/Languages/Etc are you using for your game?
I'm getting pretty interested.

Blender and unity.
Its a turn based rpg similar to dragon quest, but with a top down overworld.

Unity 3d! Yes!
Top down adventurequest!
No!

Whats wrong with top down?
It's an top down like dragon quest 9, but has random battles.
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gogodr
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PostPosted: Sat Mar 17, 2012 10:20 pm    Post subject: Reply with quote

you might want to optimize it... I'm not sure unity will be able to handle that many polys
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The Fish
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PostPosted: Sat Mar 17, 2012 11:20 pm    Post subject: Reply with quote

gogodr wrote:
you might want to optimize it... I'm not sure unity will be able to handle that many polys


He's only 2000 polys

I'd post proof, but I'm on my 3ds.
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gogodr
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PostPosted: Sun Mar 18, 2012 12:06 am    Post subject: Reply with quote

I tested unity almost 2 years ago and it suffered with a 600 poly model
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The Fish
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PostPosted: Sun Mar 18, 2012 5:50 am    Post subject: Reply with quote

gogodr wrote:
I tested unity almost 2 years ago and it suffered with a 600 poly model

thats terrible.
Though, I'm pretty sure they fixed that since it updates.
I'll test it
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The Fish
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PostPosted: Sun Mar 18, 2012 6:16 am    Post subject: Reply with quote

Talix wrote:
IS THAT BREATHING OR NOT

It's a rest position that I'll probably change.
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The Fish
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PostPosted: Sun Mar 18, 2012 6:43 am    Post subject: Reply with quote

Talix wrote:
The Fish wrote:
Talix wrote:
IS THAT BREATHING OR NOT

It's a rest position that I'll probably change.

BUT IS THE PITURE ANIMATED

No.
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Kurifodo
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PostPosted: Sun Mar 18, 2012 6:52 am    Post subject: Reply with quote

Talix wrote:
The Fish wrote:
Talix wrote:
The Fish wrote:
Talix wrote:
IS THAT BREATHING OR NOT

It's a rest position that I'll probably change.

BUT IS THE PITURE ANIMATED

No.

LIES

>.png
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The Fish
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PostPosted: Sun Mar 18, 2012 7:58 am    Post subject: Reply with quote

Talix wrote:
Sam. wrote:
Talix wrote:
The Fish wrote:
Talix wrote:
The Fish wrote:
Talix wrote:
IS THAT BREATHING OR NOT

It's a rest position that I'll probably change.

BUT IS THE PITURE ANIMATED

No.

LIES

>.png


The picture is only a .png because it's a lossless format.
The breathing is less subtle than that.

None the less, I've changed it into a more macho pose.



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Aviar³
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PostPosted: Sun Mar 18, 2012 8:06 am    Post subject: Reply with quote

Talix wrote:
The Fish wrote:
Talix wrote:
Sam. wrote:
Talix wrote:
The Fish wrote:
Talix wrote:
The Fish wrote:
Talix wrote:
IS THAT BREATHING OR NOT

It's a rest position that I'll probably change.

BUT IS THE PITURE ANIMATED

No.

LIES

>.png


The picture is only a .png because it's a lossless format.
The breathing is less subtle than that.

None the less, I've changed it into a more macho pose.

>hands at hip = macho

I always thought it meant porn star, or angry wife.

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The Fish
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PostPosted: Sun Mar 18, 2012 8:08 am    Post subject: Reply with quote

Talix wrote:
The Fish wrote:
Talix wrote:
Sam. wrote:
Talix wrote:
The Fish wrote:
Talix wrote:
The Fish wrote:
Talix wrote:
IS THAT BREATHING OR NOT

It's a rest position that I'll probably change.

BUT IS THE PITURE ANIMATED

No.

LIES

>.png


The picture is only a .png because it's a lossless format.
The breathing is less subtle than that.

None the less, I've changed it into a more macho pose.

>hands at hip = macho

He's a statue monster. It's a pose meant to exaggerate size and scare of any intruders. Also, his fight is pose based on that, so he changes poses to get different stats and attacks to confuse the player
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