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661089799107 Expert Cheater
Reputation: 3
Joined: 25 Jan 2009 Posts: 186
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Posted: Fri May 21, 2010 9:12 am Post subject: Player positions |
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I'm trying to find the position of other players, on Counter-Strike Source.
I found the addresses for the position of my character:
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engine.dll+3B7410 (x)
engine.dll+3B7414 (y)
engine.dll+3B7418 (z)
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How would I find the addresses for the other players?
I have no control over their movement, so I can't scan for an increased/decreased value.
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Dark Byte Site Admin
Reputation: 470
Joined: 09 May 2003 Posts: 25796 Location: The netherlands
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Posted: Fri May 21, 2010 9:59 am Post subject: |
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then GET control over their movement
Start the game two times (e.g place it in different folders and run it from there sometimes works, or else just get a second comp)
Then join the same (private) server and start scanning
Also, most likely you're going to need to use pointers or code injection.
I recommend codeinjection, and then at the position that's only accessed when the player is actually rendered
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hackerdvm Master Cheater
Reputation: -1
Joined: 23 Nov 2008 Posts: 385 Location: On the computer hacking
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Posted: Fri May 21, 2010 10:34 am Post subject: |
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Well ill sum this up cause maybe you don't know what dark byte is saying. On your computer one that your using scan there movement you would go to your other computer move in so direction then scanning. Or you could just find a hack off the internet that does work....but doesn't counter strike have a anti hacking device?
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661089799107 Expert Cheater
Reputation: 3
Joined: 25 Jan 2009 Posts: 186
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Posted: Sat May 22, 2010 9:04 am Post subject: |
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Using two computers, and connecting on the same lan game worked.
Was able to get all the coordinates. However the x and y coordinates were green, and the z was black for some reason. Also the z coordinate was always off by the same value. (~1.0)
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client.dll+3AA74C (x)
client.dll+3AD75C (x)
client.dll+3AA75C (y)
client.dll+3AD76C (y)
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On Cheat Engine it shows the value of the coordinates change, when the player is not even moving. (Edit: fixed, using different address)
Last edited by 661089799107 on Sat May 22, 2010 2:55 pm; edited 1 time in total |
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Dark Byte Site Admin
Reputation: 470
Joined: 09 May 2003 Posts: 25796 Location: The netherlands
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Posted: Sat May 22, 2010 9:31 am Post subject: |
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When it comes to coordinates of players, use the black addresses combined with pointers to them, or code injection at routines that access them
_________________
Do not ask me about online cheats. I don't know any and wont help finding them.
Like my help? Join me on Patreon so i can keep helping |
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