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avatarkeith Advanced Cheater
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Posted: Wed Aug 13, 2008 9:30 am Post subject: Area Attack Script |
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I'm trying to make one of those pixel mmorpgs, and I'm trying to find out how to make an area attack for it. Any suggestions?
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Zand Master Cheater
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Posted: Wed Aug 13, 2008 9:41 am Post subject: |
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PIXEL mmorpg?
Good luck.
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avatarkeith Advanced Cheater
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Posted: Wed Aug 13, 2008 10:16 am Post subject: |
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| Zand wrote: | PIXEL mmorpg?
Good luck. |
Well, i'ts sorta a mix between pixel and partial 3d. I'm trying to incorporate both.
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hcavolsdsadgadsg I'm a spammer
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Posted: Wed Aug 13, 2008 7:32 pm Post subject: |
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you mean isometric?
I guess you'd want a circle around your character, so you need: sine, cosine, and a little brainpower.
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--Pillboi-- Grandmaster Cheater Supreme
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Posted: Fri Aug 15, 2008 5:03 am Post subject: |
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| slovach wrote: | you mean isometric?
I guess you'd want a circle around your character, so you need: sine, cosine, and a little brainpower. |
Why, may I ask, sine and cosine?
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hacksign23 Master Cheater
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Posted: Fri Aug 15, 2008 9:40 pm Post subject: |
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sine and cosine deals with circles
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sponge I'm a spammer
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Posted: Fri Aug 15, 2008 11:00 pm Post subject: |
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| hacksign23 wrote: | | sine and cosine deals with circles | No. Sine and Cosine deal are formulas for right triangles.
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--Pillboi-- Grandmaster Cheater Supreme
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Posted: Sat Aug 16, 2008 3:15 am Post subject: |
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That's what I thought sponge. Sine, cosine and tangent can be used to find the angles/lengths of sides in a right angles triangle. In fact, the only thing I can find which links them to circles, is in area circles to find the intersect of the circle and triangle.
Anyway, what you need to do is create an invisible circle around your character, which moves with him.
Which language your programming in would help. Sounds like DOS.
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avatarkeith Advanced Cheater
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Posted: Fri Oct 03, 2008 2:57 pm Post subject: |
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| --Pillboi-- wrote: | That's what I thought sponge. Sine, cosine and tangent can be used to find the angles/lengths of sides in a right angles triangle. In fact, the only thing I can find which links them to circles, is in area circles to find the intersect of the circle and triangle.
Anyway, what you need to do is create an invisible circle around your character, which moves with him.
Which language your programming in would help. Sounds like DOS.  |
Yeah, its DOS
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