Posted: Thu Aug 10, 2023 3:07 pm Post subject: Pointerscan - Find multipointer of static string/text
Hello guys!
It's been some years since I've been working with cheat engine. At the moment I'm struggling with finding a valid multipointer of a "static" string. "Static" in thise case means that the string is always the same and never changes or getting accessed or written to. When searching for the string, there are always like around 5 results.
When re-doing a pointerscan with pointermap a third time, alle the pointers are invalid.
I'm kinda feeling dumb. What do I miss here? How do i get a valid multipointer to strings that never change or getting accessed?
"static" in CE typically means "located in a module". In that case, there's no need to find a pointer.
If it's in dynamically allocated memory, it's probably just a standard "string" datatype (even if it doesn't change).
Try code injection (search "injection copy"). You might need to do that for the string itself and not the buffer the string uses. Go up the callstack from an instruction that accesses the buffer and look at assembly to figure it out. You might be able to get away with scanning for pointers to the buffer if there aren't too many. _________________
I don't know where I'm going, but I'll figure it out when I get there.
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