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Pointerscan - Find multipointer of static string/text

 
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pivke
How do I cheat?
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Joined: 27 Dec 2017
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PostPosted: Thu Aug 10, 2023 3:07 pm    Post subject: Pointerscan - Find multipointer of static string/text Reply with quote

Hello guys!

It's been some years since I've been working with cheat engine. At the moment I'm struggling with finding a valid multipointer of a "static" string. "Static" in thise case means that the string is always the same and never changes or getting accessed or written to. When searching for the string, there are always like around 5 results.

When re-doing a pointerscan with pointermap a third time, alle the pointers are invalid.

I'm kinda feeling dumb. What do I miss here? How do i get a valid multipointer to strings that never change or getting accessed?

Thanks in advance!
pivke
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pivke
How do I cheat?
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Joined: 27 Dec 2017
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PostPosted: Fri Aug 11, 2023 10:44 am    Post subject: Reply with quote

No one? ):
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ParkourPenguin
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PostPosted: Fri Aug 11, 2023 1:12 pm    Post subject: Reply with quote

"static" in CE typically means "located in a module". In that case, there's no need to find a pointer.
If it's in dynamically allocated memory, it's probably just a standard "string" datatype (even if it doesn't change).

As for why the pointer scanner might not work:
https://forum.cheatengine.org/viewtopic.php?p=5785833#5785833

Try code injection (search "injection copy"). You might need to do that for the string itself and not the buffer the string uses. Go up the callstack from an instruction that accesses the buffer and look at assembly to figure it out. You might be able to get away with scanning for pointers to the buffer if there aren't too many.

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