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Strange value inside Cheat Engine disas

 
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Hundeboller
How do I cheat?
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Joined: 29 Jan 2014
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PostPosted: Wed Jan 29, 2014 10:49 am    Post subject: Strange value inside Cheat Engine disas Reply with quote

Hey friends,

I've used other debuggers in the past and tried out the cheat engine internal debugger.
I managed to create breakpoints and stuff just great but i found a strange value inside asm.
Could anyone explain to me what that [sauerbraten.game::players] is?
It seems to be kind of a constant pointer but it changes everytime?

Thanks in advance and sorry for noob question Rolling Eyes



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Dark Byte
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PostPosted: Wed Jan 29, 2014 11:42 am    Post subject: Reply with quote

sauerbraten.game::players is a symbol in the process that cheat engine found
This run it's located at 13f4b49a8

You can use this as a static pointer in cheat engine by just using the symbolname, there is no need to know it's 13f4b49a8 as it changes each run, and cheat engine knows the correct address by looking up that symbol

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Hundeboller
How do I cheat?
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PostPosted: Wed Jan 29, 2014 11:55 am    Post subject: Reply with quote

Okay thank you Dark Byte, but how is that actually implemented on asm level?
Because I'd like to write a little trainer in C Embarassed
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STN
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PostPosted: Wed Jan 29, 2014 12:32 pm    Post subject: Reply with quote

In memory viewer, go to View>(Uncheck)Show Symbols. This would disappear the symbols. Use the module+offset in your trainer.
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Hundeboller
How do I cheat?
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PostPosted: Wed Jan 29, 2014 12:40 pm    Post subject: Reply with quote

STN wrote:
In memory viewer, go to View>(Uncheck)Show Symbols. This would disappear the symbols. Use the module+offset in your trainer.

Thank you very much
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