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Hundeboller How do I cheat?
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Joined: 29 Jan 2014 Posts: 3 Location: no
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Posted: Wed Jan 29, 2014 10:49 am Post subject: Strange value inside Cheat Engine disas |
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Hey friends,
I've used other debuggers in the past and tried out the cheat engine internal debugger.
I managed to create breakpoints and stuff just great but i found a strange value inside asm.
Could anyone explain to me what that [sauerbraten.game::players] is?
It seems to be kind of a constant pointer but it changes everytime?
Thanks in advance and sorry for noob question  |
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Dark Byte Site Admin
Reputation: 471
Joined: 09 May 2003 Posts: 25819 Location: The netherlands
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Posted: Wed Jan 29, 2014 11:42 am Post subject: |
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sauerbraten.game::players is a symbol in the process that cheat engine found
This run it's located at 13f4b49a8
You can use this as a static pointer in cheat engine by just using the symbolname, there is no need to know it's 13f4b49a8 as it changes each run, and cheat engine knows the correct address by looking up that symbol _________________
Do not ask me about online cheats. I don't know any and wont help finding them.
Like my help? Join me on Patreon so i can keep helping |
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Hundeboller How do I cheat?
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Joined: 29 Jan 2014 Posts: 3 Location: no
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Posted: Wed Jan 29, 2014 11:55 am Post subject: |
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Okay thank you Dark Byte, but how is that actually implemented on asm level?
Because I'd like to write a little trainer in C  |
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STN I post too much
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Joined: 09 Nov 2005 Posts: 2676
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Posted: Wed Jan 29, 2014 12:32 pm Post subject: |
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In memory viewer, go to View>(Uncheck)Show Symbols. This would disappear the symbols. Use the module+offset in your trainer. _________________
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Hundeboller How do I cheat?
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Joined: 29 Jan 2014 Posts: 3 Location: no
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Posted: Wed Jan 29, 2014 12:40 pm Post subject: |
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| STN wrote: | | In memory viewer, go to View>(Uncheck)Show Symbols. This would disappear the symbols. Use the module+offset in your trainer. |
Thank you very much |
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