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DELTA10FY Master Cheater
Reputation: 5
Joined: 07 Aug 2009 Posts: 438
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Posted: Mon Mar 22, 2010 2:18 pm Post subject: Help speed hack inject |
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Hello excuse my English:
Question make Speedhack
eh what steps to take to create a call from my trainer speedhack created with CE
Running the game, running CE, go to memory viewer, tools, inject dll, ok
Questions again inject dll speed hack, to do to link, or call the trainer speedhack in CE
InitializeSpeedhack is that:
QueryPerformanceCounter, timeGetTime and GetTickCount
realGetTickCount
realQueryPerformanceCounter
speedhackversion_GettickCount
speedhackversion_QueryPerformanceCounter
But I need for the steering of speedhack? as a link then?
I look at Float, activating and switching speed hack until you get to find steering.
If you do not want to reveal the way to do public courier marder jejeje
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Dark Byte Site Admin
Reputation: 471
Joined: 09 May 2003 Posts: 25822 Location: The netherlands
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Posted: Mon Mar 22, 2010 5:22 pm Post subject: |
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It's not going to be easy doing this from scratch. Anyhow:
Inject the speedhack.dll into the target process
get the address of realGetTickCount and realQueryPerformanceCounter of the dll
Then hook the api's QueryPerformanceCounter, GetTickCount and timeGetTime (which can just be pointed to gettickcount) and while hooking also write stub routines to call the original code and fill in readGetTickCount and realQueryPerformanceCounter with the addresses of the stuib function (that's what ce's generateAPIHookScript is for, it generates an auto assembler script that does that)
then call (CreateRemoteThread) InitializeSpeedhack with as parameter the speed you want as a float
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DELTA10FY Master Cheater
Reputation: 5
Joined: 07 Aug 2009 Posts: 438
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Posted: Tue Mar 23, 2010 2:36 am Post subject: |
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| Dark Byte wrote: | It's not going to be easy doing this from scratch. Anyhow:
Inject the speedhack.dll into the target process
get the address of realGetTickCount and realQueryPerformanceCounter of the dll
Then hook the api's QueryPerformanceCounter, GetTickCount and timeGetTime (which can just be pointed to gettickcount) and while hooking also write stub routines to call the original code and fill in readGetTickCount and realQueryPerformanceCounter with the addresses of the stuib function (that's what ce's generateAPIHookScript is for, it generates an auto assembler script that does that)
then call (CreateRemoteThread) InitializeSpeedhack with as parameter the speed you want as a float |
Ok, but could indicate problems in this part I do not understand or forgive
It may take one example, or help link
I understand this
Could you put a picture or text for more explanation, if not much problem
or send to my email
| Description: |
| These are the addresses off or not? |
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12.73 KB |
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12622 Time(s) |

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| Description: |
Here if I accept the options it gives me:
InitializeSpeedhack
realGetTickCount
realQueryPerformanceCounter
speedhackversion_GettickCount
speedhackversion_QueryPerformanceCounter
If you choose not, no problem speedhack of Injection and boots
Exc |
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| Filesize: |
16.51 KB |
| Viewed: |
12624 Time(s) |

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| Description: |
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| Filesize: |
41.42 KB |
| Viewed: |
12624 Time(s) |

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| Description: |
| These are the addresses off or not? |
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| Filesize: |
51.6 KB |
| Viewed: |
12624 Time(s) |

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| Description: |
| These are the addresses off or not? |
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| Filesize: |
22.05 KB |
| Viewed: |
12624 Time(s) |

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