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The Lonelier Island

 
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Slappy101
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PostPosted: Tue Nov 17, 2009 2:34 pm    Post subject: The Lonelier Island Reply with quote

37,403,266 polygons, 3h21min render time, I know the roof texture is messed up.


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gogodr
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PostPosted: Tue Nov 17, 2009 2:37 pm    Post subject: Reply with quote

lold, such a contrast.
and, thats quite a small doll house.
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Cheat Engine User
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PostPosted: Tue Nov 17, 2009 2:40 pm    Post subject: Reply with quote

House isn't standing right, it seems not right.
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Slappy101
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PostPosted: Tue Nov 17, 2009 2:46 pm    Post subject: Reply with quote

Ya, there's supposed to be poles coming out from the bottom but it isn't elevated right, I'll work on it a bit and do an over-night render.
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iModernWarfare
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PostPosted: Tue Nov 17, 2009 2:54 pm    Post subject: Reply with quote

Awesome Textures Shocked

... But the house... Rolling Eyes

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educofu
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PostPosted: Tue Nov 17, 2009 4:38 pm    Post subject: Reply with quote

You didnt needed all that time rendering, and waht tha hell: 37kk plygons??!?!?!
it is indeed an awsome piece of art , but u reach a level of quality that we cant see.
this could b done with 1kk polygons without loosing quality.

here's a challenge:
try to make the same thing u've done, but with max 500k polygons.

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gogodr
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PostPosted: Tue Nov 17, 2009 4:55 pm    Post subject: Reply with quote

protip, he didn't do most of the enviroment (( its all Vue defaults ))
anyways xP I dont think the house was a default not he downloaded it so I guess he made it.


(( I just noticed that xP the island is one of the vue starting tutorials xP ))


anyways, there is work to do there. get better textures for the house and fix size ... really ...
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Slappy101
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PostPosted: Tue Nov 17, 2009 5:06 pm    Post subject: Reply with quote

Um, I didn't use a tutorial for this, I was messing around with the Eco-system painter. And I'm not sure why someone would need a tutorial for something simple like this.
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gogodr
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PostPosted: Tue Nov 17, 2009 5:11 pm    Post subject: Reply with quote

anyways. its not like if you spent looots of time working on it.

its a nice outcome for self study indeed.
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Slappy101
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PostPosted: Tue Nov 17, 2009 8:54 pm    Post subject: Reply with quote

educofu wrote:
You didnt needed all that time rendering, and waht tha hell: 37kk plygons??!?!?!
it is indeed an awsome piece of art , but u reach a level of quality that we cant see.
this could b done with 1kk polygons without loosing quality.

here's a challenge:
try to make the same thing u've done, but with max 500k polygons.


the whole purpose of the program is that it uses ultra high poly counts. If I wanted to do something with low polys I would use a different program. Each individual piece of grass is probably around 6 polys, that's the main reason

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