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[C++] DLL postmessage

 
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slippppppppp
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PostPosted: Sat Dec 01, 2007 10:01 pm    Post subject: [C++] DLL postmessage Reply with quote

Ok, basically my idea of auto pot, is that i want a dll injected. Itll be injected into MapleStory, and get stat information. Then i will have the dll postmessage information into edit fields on my bot.

What im having problem is that, how do i use post message
to send more than one char, a string to lets say, Edit5 on my bot?
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Flyte
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PostPosted: Sat Dec 01, 2007 10:20 pm    Post subject: Reply with quote

If you are injecting a DLL anyways, why not have all of the bots core components in the DLL? You won't have to even touch PostMessage, WriteProcessMemory, ReadProcessMemory, etc.
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slippppppppp
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PostPosted: Sat Dec 01, 2007 10:28 pm    Post subject: Reply with quote

Wait, if i have the bot in the dll, how will i have the dll send keys? o,o
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Flyte
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PostPosted: Sat Dec 01, 2007 10:40 pm    Post subject: Reply with quote

slippppppppp wrote:
Wait, if i have the bot in the dll, how will i have the dll send keys? o,o


Translate/DispatchMessage()
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thephoneguy
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PostPosted: Sun Dec 02, 2007 8:15 am    Post subject: Reply with quote

Flyte wrote:
slippppppppp wrote:
Wait, if i have the bot in the dll, how will i have the dll send keys? o,o


Translate/DispatchMessage()



yeah but if you use Translate/DispatchMessage() and keys are sent too fast insta crash not positive just what a friend told me id say go the harder way and make a bot that is more stable.

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Robotex
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PostPosted: Sun Dec 02, 2007 9:07 am    Post subject: Reply with quote

mine didn't crashed with translate/dispatch (using different keys at the same time with a delay of 80ms), but i tried like 2 months ago, so i don't know now
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