Posted: Fri Jun 12, 2026 7:19 am Post subject: AoE2 Population Limit
Ok, so i madespaghetti monstermode for my units and everything else is solved except for pop limit. I tried going for a pointer scan using different addresses but it doesn't work ( nothing shows up in the rescan ) or there are still thousands addresses that appear. I would try to use the multipointer step by step method but i am unsure what instruction am i supposed to use. I have tried some but haven't found the green address yet.
Go with code injection and separate you from the cpu then modify your max limit from there.
If there's a cheat code built in to modify max population search for the byte that controls the on off function, then code inject and modify it to do what you want.
It's usually, in single player accessing the cheat codes functions almost always.
So you can just set a read bp and trace if need be.
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