Posted: Thu Feb 05, 2026 11:18 pm Post subject: How to find animation value
Is there any way to find the address which is controlling which animation gets played at a time?
I tried using changed/unchanged and tried locking random values after it narrowed down to 200 results and game is crashing. What to look for ? I am not editing it to ramdom values just locking but still that crashes.
Game is WWE 2k19. I was looking to hack my opponent player into playing a certain animation only when my player strikes.(i know that is lame..)
So I thought there might be a value in the game memory which points to the next animation the player will play or is playing. So if I could find that value and lock it or maybe change it to some other random value, I can cripple any player into only playing a certain animation or other kinds of hacks I can make with that using lua scripts.
But when I tried to search that with changed unchanged values based on what animation get triggerd with my input, I found around 80 results. I carefully started locking them down. Since I am not changing them to invalid value I was guessing that would be okay and game will not crash but it crashed.
So now I don't know if there some actual value like that in this or every game or there is a better value that we can find to have the same effect.
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum