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How to find animation value

 
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sgsgwv$6263
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PostPosted: Thu Feb 05, 2026 11:18 pm    Post subject: How to find animation value Reply with quote

Is there any way to find the address which is controlling which animation gets played at a time?

I tried using changed/unchanged and tried locking random values after it narrowed down to 200 results and game is crashing. What to look for ? I am not editing it to ramdom values just locking but still that crashes.
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Csimbi
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PostPosted: Sun Feb 08, 2026 7:05 am    Post subject: Reply with quote

Please provide more context.
What game, what animations?
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sgsgwv$6263
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PostPosted: Sun Feb 08, 2026 9:12 pm    Post subject: Reply with quote

Game is WWE 2k19. I was looking to hack my opponent player into playing a certain animation only when my player strikes.(i know that is lame..)

So I thought there might be a value in the game memory which points to the next animation the player will play or is playing. So if I could find that value and lock it or maybe change it to some other random value, I can cripple any player into only playing a certain animation or other kinds of hacks I can make with that using lua scripts.

But when I tried to search that with changed unchanged values based on what animation get triggerd with my input, I found around 80 results. I carefully started locking them down. Since I am not changing them to invalid value I was guessing that would be okay and game will not crash but it crashed.

So now I don't know if there some actual value like that in this or every game or there is a better value that we can find to have the same effect.
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