Cheat Engine Forum Index Cheat Engine
The Official Site of Cheat Engine
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 


The Occupation (by White Paper Games)

 
Post new topic   Reply to topic    Cheat Engine Forum Index -> Cheat Engine
View previous topic :: View next topic  
Author Message
zerooneping
How do I cheat?
Reputation: 0

Joined: 16 Nov 2025
Posts: 1

PostPosted: Sun Nov 16, 2025 12:12 am    Post subject: The Occupation (by White Paper Games) Reply with quote

I’m struggling to find the time values in The Occupation (White Paper Games). I want to freeze time so I can explore clues without rushing.

I’ve tried all value types: unknown initial values, scanning for increasing/decreasing values, and checking hours, minutes, seconds, and milliseconds. I only found the display values (the wristwatch starts at 14:48 on a 24-hour clock), but not the root address. I’m not sure if the timer starts low and increases, or if it’s a countdown that triggers the next sequence of events.

Do you take requests to figure this out for viewers, offer video calls, or paid help? I’ve watched tutorials and tried many methods, but nothing works.

The first step is simply finding the value, then the static address. From there, maybe a script could be made to stop whatever assembly code makes the time progress, until I’m ready to unfreeze it and ideally also allow me to manually set the time.

There are literally no .CT files or trainers for this game, which is crazy. It almost makes me think no one has been able to figure it out.
Back to top
View user's profile Send private message
ParkourPenguin
I post too much
Reputation: 152

Joined: 06 Jul 2014
Posts: 4715

PostPosted: Sun Nov 16, 2025 2:10 pm    Post subject: Reply with quote

Time is a terrible thing to scan for since it can be stored in so many ways. Unknown initial value and changed / unchanged on all value types (check the settings for which types the "All" type includes) is the most general way to search for it; however, that leads to many false positives that will need to be sifted through. Even then, the game could be using different semantics: e.g. instead of a continuously increasing value, store time points that remain unchanged while time is running but get updated after the game is paused & unpaused.

I read pausing the game with the "Esc" key pauses time in-game. Maybe you can search for a value that stops time using that: e.g. an int that's 0 if time is running and 1 if time is stopped. Clever use of changed / unchanged value and "Compare results to first scan" could reduce false positives by a lot. You'd be lucky if such a convenient value exists, but I've seen something similar before.

_________________
I don't know where I'm going, but I'll figure it out when I get there.
Back to top
View user's profile Send private message
Dark Byte
Site Admin
Reputation: 471

Joined: 09 May 2003
Posts: 25827
Location: The netherlands

PostPosted: Sun Nov 16, 2025 2:15 pm    Post subject: Reply with quote

There can be multiple clock instances, each with their own time, and there can also be a singular timer that all other clocks sync with. That will be difficult to find.

I got the game to test but I don't have the patience to get to the part in the game where you get the wristwatch.
But as a proof of concept, there is an analog clock in someones office. The second, minute and hour hands are controlled by a 'Float' each (next to eachother in memory), and editing those values will change the clock's timer permanently (though I doubt it has any in game effect)

_________________
Do not ask me about online cheats. I don't know any and wont help finding them.

Like my help? Join me on Patreon so i can keep helping
Back to top
View user's profile Send private message MSN Messenger
Display posts from previous:   
Post new topic   Reply to topic    Cheat Engine Forum Index -> Cheat Engine All times are GMT - 6 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © 2001, 2005 phpBB Group

CE Wiki   IRC (#CEF)   Twitter
Third party websites