Posted: Tue Aug 13, 2024 8:45 pm Post subject: multiple pointer maps?
I recently watched guidedhackings pointer scanning tut using multiple pointer maps and after doing both single pointermap and double pointermap methods I really dont understand why pointermaps are better if all there doing is comparing the last processes pointers to check if there valid why waste your time creating 2 pointer maps when you can just create one then reset and check for valid pointers in the one you already have. If anyone could maybe give me some more context to work with or explanation I would appreciate it.
Just one pointer map can result in billions of useless results written to disk that could've been avoided had you used multiple pointer maps.
The pointer scanner may even be IO bound instead of CPU bound if you don't use multiple maps. This could drastically slow down the pointer scanner in extreme cases. _________________
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Posted: Wed Aug 14, 2024 3:27 am Post subject:
what parkour says. Without multiple pointermaps the bottleneck will be your storage devices like SSD's , and you still have to do a second scan anyhow so might as well do it during the scan _________________
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I see so basically scanning for pointers with one pointermap takes up more disk space due to the huge amount of invalid pointers after a reset while using two pointermaps doesn't load the pointers on disk until you do the comparison of the two after a restart.? And more disk space also takes longer to scan.
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