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		| Arexodius Newbie cheater
 
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 Joined: 20 May 2018
 Posts: 12
 
 
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				|  Posted: Sun Dec 13, 2020 11:23 am    Post subject: |   |  
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				| Forgot to thank you! CE safely launches now!
 *Two thumbs up!
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		| Retroboy85 How do I cheat?
 
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 Joined: 13 May 2022
 Posts: 7
 
 
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				|  Posted: Sat Oct 28, 2023 2:09 am    Post subject: |   |  
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				| I have been trying to find answers and keep getting pages/links that are dead. 
 I am using CE 7.5 and I am trying to have a drop menu to select your requirement < this I can do.
 
 But once you have selected your option, is it possible for the value to display the name rather than the value in the cheat table.
 
 So for example I am doing Metal Gear Solid 1 Master Collection Vol 1 and have a drop menu for the player to select their health bar to be:
 Normal
 Max
 Super Max
 
 Is it possible for the cheat table to then only display the option selected rather than the value.
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		| LeFiXER Grandmaster Cheater Supreme
 
 ![]() Reputation: 20 
 Joined: 02 Sep 2011
 Posts: 1069
 Location: 0x90
 
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				|  Posted: Sat Oct 28, 2023 5:19 am    Post subject: |   |  
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				|  	  | Retroboy85 wrote: |  	  | So for example I am doing Metal Gear Solid 1 Master Collection Vol 1 and have a drop menu for the player to select their health bar to be:
 Normal
 Max
 Super Max
 
 Is it possible for the cheat table to then only display the option selected rather than the value.
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 Yes, right-click the entry and select 'Set/change dropdown selection options'. In the new prompt window, select the checkbox 'Only show the description part'.
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		| Enferno33 Newbie cheater
 
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 Joined: 20 Dec 2019
 Posts: 17
 
 
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				|  Posted: Thu Jan 11, 2024 3:16 pm    Post subject: Save? |   |  
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				| Sorry if this is old, but is it possible to save a selection for drop down lists? Example: Wood
 Cloth
 Iron Ore
 Metal
 Coins
 etc...
 
 But when I close out the game / table and come back it's:
 Empty
 Empty
 Empty
 Empty
 Empty
 etc...
 
 It wouldn't be a hassle if there wasn't 71 of these to input each time I play
   
 EDIT: Could I do this in the main.lua file and if so, how?
 
 if [1] ID = settings.Value['Empty'] ~= nil then
 [1] = settings.Value['Coins']
 [2] ID = settings.Value['Bones']
 UDF1.CE[3] ID.caption = settings.Value['Iron Ore']
 end
 end
 
 I cannot seem to get it right...
 
 My descriptions in my table are named:
 [1] ID
 [2] ID
 [3] ID
 etc..
 
 Do I need to change these?
 
 EDIT: Ok, so I managed to get rid of the syntax errors, however it still won't change my drop down menu... any reason why?
 
 settings=getSettings('MyTable')
 settings.Value['Empty']=0
 settings.Value['Coins']=1
 settings.Value['Bones']=2
 settings.Value['Iron Ore']=3
 settings.Value['Metal Flint']=4
 settings.Value['Dwarven Stone']=5
 
 settings=getSettings('MyTable')
 ID1=tonumber(settings.Value['Coins'])
 if ID1==settings.Value['Empty'] then ID1=settings.Value['Coins']
 end
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