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Cannot find a valid pointer chain

 
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chandest
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Joined: 27 Feb 2013
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PostPosted: Sat Aug 05, 2023 4:02 pm    Post subject: Cannot find a valid pointer chain Reply with quote

I've got a .CT file from another person whos been able to find a working pointer chain to a certain address that holds information about zooming in a game. The pointer chain is valid:

Code:
"Game.exe"+ 01BB76F8 + offset 0x50, 0x10, 0x218, 0x0, 0x450


This points at 17C47F99B50, when I pointer scan for that address (17C47F99B50) I'd expect to also find "Game.exe" + 01BB76F8 + offsets, or perhaps a similar variant, but I am only seeing "THREADSTACK" and other dlls the game uses, but no "Game.exe" which I expected. Does someone know why this happens?

I tried to increase number of threads, maximum offset value, max level. I also tried to zoom in and out while scanning for pointers (not sure if it would ever help lol).

We are using the same game patch, only thing I can think of is that we are using a different version of CE, or that the person found the address another way than pointer scanning?


How would you guys go about it if you cannot find a pointer chain from a "valid" base game address?

Best regards!

---
EDIT: I do not know the person who shared the .CT file, but I've tried to contact the person, but they did not answer.

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Dark Byte
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PostPosted: Sun Aug 06, 2023 1:26 am    Post subject: Reply with quote

uncheck the 'stop traversing a path when a static has been found' or disable threadstack as allowed (threadstack is valid to use thougj)
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chandest
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Joined: 27 Feb 2013
Posts: 17

PostPosted: Mon Aug 07, 2023 8:39 am    Post subject: Reply with quote

Dark Byte wrote:
uncheck the 'stop traversing a path when a static has been found' or disable threadstack as allowed (threadstack is valid to use thougj)


Was already unchecked. I also tried to increase maximum offset value.

I added an attachment of my settings



settings.png
 Description:
 Filesize:  71.19 KB
 Viewed:  1333 Time(s)

settings.png



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