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rushb21 How do I cheat?
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Joined: 25 Mar 2021 Posts: 4
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Posted: Thu Mar 25, 2021 5:38 am Post subject: Saving Searched Addresses For Reuse |
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Good day, 1st time posting here and I'm not sure if I'm asking this right but here we go:
I am playing this game, let's call it XYZ123.
Everytime I play the game I have to manually input the skill hex codes.
Is there a way I could automate all of these such that I don't have to manually search these hex codes everytime I play?
P.S I've already tried saving em as Cheat Tables but they don't affect the game after loading (saved file) them up.
Thank you for those who will guide.
Last edited by rushb21 on Fri Mar 26, 2021 3:37 am; edited 1 time in total |
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ParkourPenguin I post too much
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Joined: 06 Jul 2014 Posts: 4718
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Posted: Thu Mar 25, 2021 9:11 am Post subject: |
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AA script:
| Code: | [ENABLE]
aobscan(foo1,90 01 00 00 00 00 00 00 20 03)
aobscan(foo2,08 01 00 00 00 00 00 00 48 04)
...
foo1:
db 01 23 45 67 89 AB CD EF 00 00
...
[DISABLE]
foo1:
db 90 01 00 00 00 00 00 00 20 03
... |
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rushb21 How do I cheat?
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Joined: 25 Mar 2021 Posts: 4
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ParkourPenguin I post too much
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Joined: 06 Jul 2014 Posts: 4718
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Posted: Thu Mar 25, 2021 1:11 pm Post subject: |
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You probably changed them without changing them back- executing the script in the AA window doesn't execute the disable section.
e.g. execute AA script from the AA script window, see it works, assign to cheat table, try to enable, fails because you already changed it and the aobscans aren't finding the patterns.
Restart the game if you didn't execute the disable section. You could also track down the changes you made and change them back manually. Whichever is less work.
(if this isn't the reason why, copy/paste the script you're using w/ any identifiable information for the game redacted)
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rushb21 How do I cheat?
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Joined: 25 Mar 2021 Posts: 4
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Posted: Thu Mar 25, 2021 9:19 pm Post subject: |
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thanks again ParkourPenguin.
can you look at the script if i miss anything?
| Code: | [ENABLE]
THIS PART HAD BEEN REMOVED BY AUTHOR FF COMMUNITY GUIDELINES
[DISABLE]
[THIS PART HAD BEEN REMOVED BY AUTHOR FF COMMUNITY GUIDELINES]
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somehow, foo3 and foo4 aren't affected.
as for any identifiable information for the game redacted, i still have no idea what this means or how to get this information
Last edited by rushb21 on Fri Mar 26, 2021 3:39 am; edited 1 time in total |
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ParkourPenguin I post too much
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Joined: 06 Jul 2014 Posts: 4718
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Posted: Thu Mar 25, 2021 9:55 pm Post subject: |
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Last I remember spaces aren't allowed before label definitions (but it's fine for instructions for whatever reason). Remove the spaces at the beginning of labels and see if it works (see my first post).
In my previous post redact means to remove information. Some AA templates generate a header that contains information that can be used to identify a game. This isn't allowed in the case of online games (see faq0), so I asked you to remove any such information before you posted.
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