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AA code to C++

 
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gavrielsinvani
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Joined: 29 May 2019
Posts: 25

PostPosted: Fri Jun 19, 2020 2:36 pm    Post subject: AA code to C++ Reply with quote

hey i need help please, i want convert it's script to C++ ,
function with parameters x , y .

Anyone please ??

Code:
 [ENABLE]
Alloc(addyy,32)
Alloc(addxx,32)
Label(goyy)
Label(goxx)

addyy:
mov [edi],#323 //X
mov ebx,[ebp+14]
jmp goyy

addxx:
mov [ebx],#484 //Y
mov edi,[ebp+10]
jmp goxx

009B6352:
jmp addyy
goyy:

009B62ED:
jmp addxx
goxx:

[DISABLE]
009B6352:
mov [edi],eax
mov ebx,[ebp+14]

009B62ED:
mov [ebx],eax
mov edi,[ebp+10]

Dealloc(addyy)
Dealloc(addxx)
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Banjo Patterson
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Joined: 15 May 2018
Posts: 36

PostPosted: Sun Jun 21, 2020 6:45 pm    Post subject: Reply with quote

You can write the equivelant C++ code for these instructions but it wouldn't be of much use in a standalone function without knowing the pointers / data the function would need to be referring to.

What is your goal for this one, maybe that'll help us arrive at something?
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gavrielsinvani
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Posts: 25

PostPosted: Thu Jun 25, 2020 7:06 pm    Post subject: Reply with quote

Banjo Patterson wrote:
You can write the equivelant C++ code for these instructions but it wouldn't be of much use in a standalone function without knowing the pointers / data the function would need to be referring to.

What is your goal for this one, maybe that'll help us arrive at something?

This code has 2 lines that are basically the x, y of the location,

I want to convert this code to C ++ with the option to change the X, Y, just like a function,
CSEAX (x, y);

I have a trainer that has ASM code, but I have no idea how to specifically convert that code,

Can you please help me?
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Elodia-Bitcoin
How do I cheat?
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Joined: 23 Jun 2020
Posts: 3

PostPosted: Fri Jun 26, 2020 4:51 am    Post subject: Reply with quote

hey, this is not in c++, is in c# but maybe it can help you to understand little bit how it works Smile
i am using some old library called black magic, and it has methods to write your own ASM code
in this picture you will see how i inject a custome code, and create my own custom bool since the instruction share both dices

maybe with a pointer will be much more easier for me and you, but is more so you can understand how to control the ASM Smile

you should try to make a pointer to address that holds X, Y and write FLOAT Smile

HERE IS PICTURE >>>>>>>> postimg.cc/fk2Fk8FR
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