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akikazu12 Newbie cheater
Reputation: 0
Joined: 08 Apr 2020 Posts: 14
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Posted: Mon May 04, 2020 10:19 pm Post subject: Move cursor and check if value is in table |
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hello, is there any way to move cursor in lua?
also to check if a value is in table?
I want to make something like
x = {"32325","87417","86221","85674"}
if value in x:
move cursor to certain position
end
thank you!
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Corroder Grandmaster Cheater Supreme
Reputation: 75
Joined: 10 Apr 2015 Posts: 1668
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Posted: Tue May 05, 2020 5:00 am Post subject: |
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| Code: | local function contains(table, val)
for i=1,#table do
if table[i] == val then
return true
end
end
return false
end
x = {"32325","87417","86221","85674"}
if contains(x, "32325") then
print("Value found")
setMousePos(0,0)
else
print("Value not found")
end
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Stealing Code From Stolen Code...
And Admit It.. Hmmm....Typically LOL |
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akikazu12 Newbie cheater
Reputation: 0
Joined: 08 Apr 2020 Posts: 14
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Posted: Tue May 05, 2020 9:30 am Post subject: |
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| Corroder wrote: | | Code: | local function contains(table, val)
for i=1,#table do
if table[i] == val then
return true
end
end
return false
end
x = {"32325","87417","86221","85674"}
if contains(x, "32325") then
print("Value found")
setMousePos(0,0)
else
print("Value not found")
end
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thank you for the cursor mover!
sorry I didn't explain ir clearly, the value is always changing, and I want to make it like when the value match to one of the data from x table, the cursor will move, do you know how?
in python I can do
if Value in x:
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Corroder Grandmaster Cheater Supreme
Reputation: 75
Joined: 10 Apr 2015 Posts: 1668
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Posted: Tue May 05, 2020 1:11 pm Post subject: |
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| Code: | local x = {"32325","87417","86221","85674"} -- Why this is string?
local value_change = 32325 -- this value always change but I don't know from where get this value
--- or if the value_change has comes from hack table
--- local al = AddressList or getAddressList()
--- local mr1 = al.getMemoryRecordByDescription("your hack description here")
--- value_change = mr1.Value
--- then do as below
for _, v in ipairs(x) do
if tonumber(v) == value_change then -- check for match value
print("Value found")
setMousePos(0,0) -- change 0,0 to what you want
end
end |
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Stealing Code From Stolen Code...
And Admit It.. Hmmm....Typically LOL |
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akikazu12 Newbie cheater
Reputation: 0
Joined: 08 Apr 2020 Posts: 14
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Posted: Tue May 05, 2020 5:23 pm Post subject: |
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| Corroder wrote: | | Code: | local x = {"32325","87417","86221","85674"} -- Why this is string?
local value_change = 32325 -- this value always change but I don't know from where get this value
--- or if the value_change has comes from hack table
--- local al = AddressList or getAddressList()
--- local mr1 = al.getMemoryRecordByDescription("your hack description here")
--- value_change = mr1.Value
--- then do as below
for _, v in ipairs(x) do
if tonumber(v) == value_change then -- check for match value
print("Value found")
setMousePos(0,0) -- change 0,0 to what you want
end
end |
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didn't work :/
I tried this in onTimer, and it worked(moved the cursor every time the value equals "32325"), but It will be a pain to write out the values one by one (there are like 20 values to check)
| Code: |
local Almemrec=addresslist_getMemoryRecordByDescription(getAddressList(), "Changing Value")
local value_change=memoryrecord_getValue(Almemrec)
if CETrainer1.ActivateBox.Checked == true then
if value_change == "32325" then -- check for match value
setMousePos(1277,826) -- change 0,0 to what you want
CETrainer1.ActivateBox.Checked = false
end
end
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exohaxor Expert Cheater
Reputation: 1
Joined: 02 Sep 2018 Posts: 101
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Posted: Tue May 05, 2020 6:00 pm Post subject: |
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can you not cherrypick ofc it wont work and you need a timer because it executes 1 time you didnt even thank to him
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akikazu12 Newbie cheater
Reputation: 0
Joined: 08 Apr 2020 Posts: 14
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Posted: Tue May 05, 2020 6:16 pm Post subject: |
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| exohaxor wrote: | | can you not cherrypick ofc it wont work and you need a timer because it executes 1 time you didnt even thank to him |
well I did thank him at first reply
appreciate for all of his helps(he helped me too like weeks ago)
and I do use the timer, i said that I use timer, the code I attach is to test if the value would be match or not, and it matches and moved the cursor
did you misunderstand my reply as "your code didnt work, here let me put timer on it, see now it worked"?
if you did, then no, "I tried this in onTimer, and it worked" I was talking about my code, the word "worked" was for the cursor move for one value, it was just a confirmation to see if the value correct or no(since he was asking why is it string), I wanted to tell that it can be worked and I cant find solution to check the value if its match to one of data on table, I said that it will be a pain to write out all the values one by one, thats why I ask about this, I dont want to write "else variable == value then move cursor" for every values exist, I can write those values, not that Im lazy but Im not gonna learn a thing from that
| Corroder wrote: | | Code: | local x = {"32325","87417","86221","85674"} -- Why this is string?
local value_change = 32325 -- this value always change but I don't know from where get this value
--- or if the value_change has comes from hack table
--- local al = AddressList or getAddressList()
--- local mr1 = al.getMemoryRecordByDescription("your hack description here")
--- value_change = mr1.Value
--- then do as below
for _, v in ipairs(x) do
if tonumber(v) == value_change then -- check for match value
print("Value found")
setMousePos(0,0) -- change 0,0 to what you want
end
end |
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oh thank you! finally I found what make this doesn't work in my trainer
I just realized that tonumber convert data to number, the value actually is in string that's why I put strings to the table, so I remove the tonumber and it worked
| Code: |
for _, v in ipairs(x) do
if value_change == v then
setMousePos(1277,826) -- change 0,0 to what you want
end |
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Corroder Grandmaster Cheater Supreme
Reputation: 75
Joined: 10 Apr 2015 Posts: 1668
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Posted: Wed May 06, 2020 2:16 am Post subject: |
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If you read my script carefully, then you just need to maintenance:
| Code: | | if tonumber(v) == value_change then |
this part.
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Stealing Code From Stolen Code...
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