Drivium Advanced Cheater
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Joined: 16 Apr 2013 Posts: 97
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Posted: Wed Apr 22, 2020 2:59 pm Post subject: Question about finding reliable aob method |
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Let's say I find the current address for health - when I browse the memory region, is there any way (tricks/methods) to know what the beginning and end of that area is? My thought is I'd just copy all of the bytes in that area/structure, reset, repeat, and compare. As it stands now, I just randomly select a chunk of bytes around the health value and go through the process of seeing which bytes stay the same between resets. If there was someway to know the range of bytes associated with the player health (and ultimately, other attributes), I could just copy everything and compare everything all at once. Then, the persistent bytes would reveal themselves....
Just a thought I had. Any methods/tools for this?
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