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Trying to Make a Table for MvsC2 Naomi on DEmul

 
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Flava0ne
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PostPosted: Fri Sep 06, 2019 1:29 pm    Post subject: Trying to Make a Table for MvsC2 Naomi on DEmul Reply with quote

Having a hard time finding any significant addresses in the game no matter what type of scan I use. Just want to be able to freeze the time and have infinite health and always max power for player 1. Any help would be greatly appreciated, thanks! Very Happy

Edit: 4 Bytes, Float and Double starting scans at Unknown initial value, followed by Increased Value or Decreased Value always ends with a bunch of addresses that pretty much don't do anything when the values are changed or frozen even when trying to setup a pointer.
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Flava0ne
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PostPosted: Mon Sep 09, 2019 3:16 am    Post subject: Reply with quote

So I was able to find the health address for all 3 characters in player 1. I think I also found the power address for player 1 but I'm not able to freeze it nor edit the value at all. Still can't find the address for the time though. Would a game this old use float address by any chance?
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Flava0ne
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PostPosted: Tue Sep 10, 2019 12:24 pm    Post subject: Reply with quote

Well I found a way to freeze Player 1 Power at Max and totally drain Player 2 Power. I also think I've found the address for the time limit but again, not able to freeze it and inputting different values don't do anything. This is what I get for the address when finding out what accesses it:



But scanning for ECX (002F851E) in hex doesn't turn up any results. Any way I can create a working pointer for this address?
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