This for funs. In CE Lua, you are able to make an object to follow your mouse movement.
Just like this:
Code:
function timer1_tick(sender)
img.Picture.loadFromStream(findTableFile('superhero1.png').Stream)
img.setSize(300,300)
x,y=getMousePos()
img.Left = x - img.Width
img.Top = y - img.Height
end
function timer1_tick(sender)
-- img.Picture.loadFromStream(findTableFile('superhero1.png').Stream)
local x,y=getMousePos()
img.Left = x -50-- img.Width
img.Top = y -50-- img.Height
e1.Text = x..','..y
end
function stop()
t.Enabled=false
-- img.Picture.loadFromStream(findTableFile('superhero1.png').Stream)
img.setPosition(e1.Text)
-- img.setSize(100,100)
end
good job @Corroder .. _________________
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