Posted: Sat Jul 20, 2019 7:23 am Post subject: Creating a hack for an emulated game.
As the title suggests, I am lost on how to create a hack for a flash game. I have read a few posts ect and I have come to understand that flash games are a diffrent realm to exe based games. I am specificity attempting to create an aimbot for an online shooter simulation that was created in unity, I can find the ammo address fairly easily but Im lost as to how to find a poijter for it. Is this possible? I am still fairly new to all this so apologies if this is a dumb question.[/list] _________________
A static pointer to that value probably exists somewhere, but you're not going to be able to find it. Even if you did, it would likely break when anything updates (game, flash, browser).
Use code injection. Look up "injection copy" for examples / tutorials. _________________
I don't know where I'm going, but I'll figure it out when I get there.
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