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Help...Address change with every new game

 
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Munem2x
How do I cheat?
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Joined: 05 Nov 2018
Posts: 2

PostPosted: Mon Nov 05, 2018 12:03 pm    Post subject: Help...Address change with every new game Reply with quote

Hi,
i'm trying to hack some game....
So far i succeed to change value of certain address,but after start of new game that address change,so i need to find address again....

Sometimes Value Tipe is 2bytes sometime 4bytes...

It's browser game
Any suggestion?
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OldCheatEngineUser
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Joined: 01 Feb 2016
Posts: 1586

PostPosted: Mon Nov 05, 2018 12:12 pm    Post subject: Reply with quote

there is nothing you can do about browser games, you have to find it every time you start.
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Munem2x
How do I cheat?
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Joined: 05 Nov 2018
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PostPosted: Mon Nov 05, 2018 12:40 pm    Post subject: Reply with quote

it's HTML5 game i think...
still nothing ?
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FreeER
Grandmaster Cheater Supreme
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Joined: 09 Aug 2013
Posts: 1091

PostPosted: Mon Nov 05, 2018 3:55 pm    Post subject: Reply with quote

for single player HTML5 you can often just hack it trivially with the browser's dev console by checking the source code to see what variable names are used, though you may have to set a breakpoint inside a function and store an object or two to get access if they aren't global (or just change them while debugging).

I don't know of any way to create a re-usable table for such games however...

I think I've seen one or two use an aob-scan for something arbitrary and base the addresses of everything else off of that but it's not something I've really bothered to look into and may have been flash rather than JS/HTML5, it's been a while.

maybe someone could create a browser plugin of some kind that let you use code to set a breakpoint and create a global object reference that other code could then use much like an injection copy /shrug or for arguments replace the function with another that does it and then calls the original... or maybe someone should just create a browser/JS-engine geared towards HTML5/JS hacking by making it easier for the user to access such things Smile Then it'd be somewhat practical to write scripts that'd just work like with CE tables by running them in the console or as a bookmarklet Smile
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