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how to mov the nearest distance with Assembly

 
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Twistedfate
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PostPosted: Mon Feb 19, 2018 5:42 pm    Post subject: how to mov the nearest distance with Assembly Reply with quote

if the max Distance between me and my enemy is 20 .
and I have 3 enemy's in my map
the Distance between me and :
enemy1 → 5
enemy2 → 10
enemy3 →15

I want to mov base address of nearest enemy only with assembly .

to the register symbol [enemy__base].
eg mov [enemy__base],esi
ie. I want to get ( ESI )of nearest enemy to me
The problem is the far enemy is taken sometimes or the middle one ... I how to write them in order .. without using pointer of each one ..
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sbryzl
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Joined: 25 Jul 2016
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PostPosted: Mon Feb 19, 2018 11:55 pm    Post subject: Reply with quote

This is untested and you'll likely want to make adjustments for your particular situation.
Code:
code:
 cmp [enemy_base+4],esi
 jb @f
 mov [enemy_base+4],esi
@@:
 dec [enemy_base+8]
 jne return
 push eax
 mov eax,[enemy_base+4]
 mov [enemy_base],eax
 mov [enemy_base+4],ffff0000
 mov [enemy_base+8],3
 pop eax
 jmp return

enemy_base:
dd 0 ffff0000 3
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