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Alexandrite Newbie cheater
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Joined: 03 Jan 2017 Posts: 12
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Posted: Wed Jan 18, 2017 4:00 am Post subject: any simple Code to hook my form to Game top-right? |
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I mean i already read d3d hook thread , I might have to admit a bit confuse, but somehow i able to draw some thing on Game Screen
But anyway to hook the form i already made in it? I mean I already create form and design it already and just want to hook the whole form to the game screen
Example: I have made UDF1 form
and I just want to d3d hook UDF1 form to the game, is it possible?
Or I have to draw everything again from scratch? but think about it my form also have some image attach too etc so, i want to know is there simple code to hook the entire UDF1 form to game Screen
Thank you for understanding
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Dark Byte Site Admin
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Joined: 09 May 2003 Posts: 25814 Location: The netherlands
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Posted: Wed Jan 18, 2017 4:39 am Post subject: |
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form.printToRasterImage(rasterimage) is the closest of what you want.
set it to a bitmap or png of your choice, put it in a picture, and then create a texture from it.
BUT be aware that it will NOT take any input. (and at times it can look bad)
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Alexandrite Newbie cheater
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Joined: 03 Jan 2017 Posts: 12
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Posted: Wed Jan 18, 2017 4:47 am Post subject: |
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| Dark Byte wrote: | form.printToRasterImage(rasterimage) is the closest of what you want.
set it to a bitmap or png of your choice, put it in a picture, and then create a texture from it.
BUT be aware that it will NOT take any input. (and at times it can look bad) |
can i have a bit of example code please ? ><
and about input, i have no worry, actually i just want to make the hud or something like that to show current information of the game that not showing :3
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Dark Byte Site Admin
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Joined: 09 May 2003 Posts: 25814 Location: The netherlands
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Posted: Wed Jan 18, 2017 4:56 am Post subject: |
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i recommend just taking a screenshot yourself, store it in the table and use that as a texture
but as an example
| Code: |
bm=createBitmap()
yourform.printToRasterImage(bm)
p=createPicture()
p.Bitmap=bm
mytexture=ad3dhook.createTexture(p)
mysprite=ad3dhook.createSprite(mytexture)
mysprite.x=ad3dhook.Width-mytexture.Width
mysprite.y=0
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Alexandrite Newbie cheater
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Joined: 03 Jan 2017 Posts: 12
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Posted: Wed Jan 18, 2017 5:10 am Post subject: |
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| Dark Byte wrote: | i recommend just taking a screenshot yourself, store it in the table and use that as a texture
but as an example
| Code: |
bm=createBitmap()
yourform.printToRasterImage(bm)
p=createPicture()
p.Bitmap=bm
mytexture=ad3dhook.createTexture(p)
mysprite=ad3dhook.createSprite(mytexture)
mysprite.x=ad3dhook.Width-mytexture.Width
mysprite.y=0
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Umm I tried this code already but it show nothing but hook only blackscreen width-height equal to my form :V
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Dark Byte Site Admin
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Joined: 09 May 2003 Posts: 25814 Location: The netherlands
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Posted: Wed Jan 18, 2017 5:13 am Post subject: |
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is your form visible next to the game? It can be it only gets a proper picture if the form is visible.
but yeah, i do recommend pressing alt+printscreen on the form and then paste in mspaint and save that
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Alexandrite Newbie cheater
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Joined: 03 Jan 2017 Posts: 12
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Posted: Wed Jan 18, 2017 5:24 am Post subject: |
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| Dark Byte wrote: | is your form visible next to the game? It can be it only gets a proper picture if the form is visible.
but yeah, i do recommend pressing alt+printscreen on the form and then paste in mspaint and save that |
well i just test with blank UDF1 Form with some little label and panel
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Alexandrite Newbie cheater
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Joined: 03 Jan 2017 Posts: 12
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Posted: Fri Jan 20, 2017 5:23 am Post subject: |
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I try to direct Hook Image but still not work
and it instant freeze CE and force to close
not sure my code correct
please correct me if my code wrong...
| Code: | image = string.format( "jill.png" );
bm = findTableFile( image ).stream;
p=createPicture()
p.Bitmap=bm
mytexture=ad3dhook.createTexture(p)
mysprite=ad3dhook.createSprite(mytexture)
mysprite.x=ad3dhook.Width-mytexture.Width
mysprite.y=0 |
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Dark Byte Site Admin
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Joined: 09 May 2003 Posts: 25814 Location: The netherlands
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Posted: Fri Jan 20, 2017 6:05 am Post subject: |
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| Code: |
bms = findTableFile('jill.png').stream;
p=createPicture()
p.loadFromStream(bms)
mytexture=ad3dhook.createTexture(p)
mysprite=ad3dhook.createSprite(mytexture)
mysprite.x=ad3dhook.Width-mytexture.Width
mysprite.y=0
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