| View previous topic :: View next topic |
| Author |
Message |
512MB Cheater
Reputation: 0
Joined: 07 Apr 2015 Posts: 38
|
Posted: Mon Oct 31, 2016 2:49 pm Post subject: Could someone please explain this! |
|
|
Hi!
I am currently trying to hack a game called "Assult Cube".
I have found all the addresses that i need. In cheat engine my table is working fine even when i restarting the game!
But the problem is when i am trying to write the adress to Visual studio because the addresses are changing every time i restart the game but my table is still working with every hack.
And Yes its the right addresses.
Pictures- to explain.
Started the game, opened the table and the process works fine!.
pic 1
Look at attachments the name is pic 1
---------------------------------
Take a look at the addresses!
pic 2
Look at attachments the name is pic 2
------------------------------------------------
Its new addresses but my table is still working fine. How can i do so they not change, and yes i have the pointer and yes its the right one.
pic 3
Look at attachments the name is pic 3
-------------------------------------------------
I have tried normal pointer scanning too but it turns out the same.
I have been looking all over internet for a solution but i can't find any!
Could someone help me out please! I want to start creating and exploring
| Description: |
|
| Filesize: |
1.26 MB |
| Viewed: |
8378 Time(s) |

|
| Description: |
|
| Filesize: |
1.13 MB |
| Viewed: |
8378 Time(s) |

|
| Description: |
|
| Filesize: |
1.23 MB |
| Viewed: |
8378 Time(s) |

|
|
|
| Back to top |
|
 |
Zanzer I post too much
Reputation: 126
Joined: 09 Jun 2013 Posts: 3278
|
Posted: Mon Oct 31, 2016 4:53 pm Post subject: |
|
|
That's exactly the purpose of pointers.
A new game creates a new address in a free location.
The pointer is updated to point to the new address.
With valid pointers, they continue pointing to the correct value.
You can't stop the address from changing, just use the new address.
|
|
| Back to top |
|
 |
512MB Cheater
Reputation: 0
Joined: 07 Apr 2015 Posts: 38
|
Posted: Tue Nov 01, 2016 3:32 am Post subject: |
|
|
| Zanzer wrote: | That's exactly the purpose of pointers.
A new game creates a new address in a free location.
The pointer is updated to point to the new address.
With valid pointers, they continue pointing to the correct value.
You can't stop the address from changing, just use the new address. |
Could you explain that again?
|
|
| Back to top |
|
 |
Betcha Expert Cheater
Reputation: 4
Joined: 13 Aug 2015 Posts: 232 Location: Somewhere In Space
|
Posted: Tue Nov 01, 2016 3:54 am Post subject: |
|
|
When you double click the address in Cheat Engine table.
You will see that there is Offset/Offsets who leads to exact address of specific value.
Use those offsets instead of address the offsets point at.
''Correct me if im wrong''
Edit:
This Maybe Will Help You Out To Catch Idea
And This
|
|
| Back to top |
|
 |
512MB Cheater
Reputation: 0
Joined: 07 Apr 2015 Posts: 38
|
Posted: Tue Nov 01, 2016 4:17 am Post subject: |
|
|
Here is my table, could you guys do so it points to the right address so that i can get a reference?
I have been working on this in two days now and i am getting a mad as fu**.
I have been watching about 6 youtube videos and i have done the cheat engine tutorial. But i can't get it to work.
| Description: |
|
 Download |
| Filename: |
ac_client.CT |
| Filesize: |
257.21 KB |
| Downloaded: |
425 Time(s) |
|
|
| Back to top |
|
 |
Betcha Expert Cheater
Reputation: 4
Joined: 13 Aug 2015 Posts: 232 Location: Somewhere In Space
|
Posted: Tue Nov 01, 2016 4:25 am Post subject: |
|
|
Use this in visual studio:
Player object---> ac_client.exe+10F4F4
X Rätt---> 50F4F4+34
Y Rätt---> 50F4F4+38
Pistol---> 50F4F4+13C
Main Gun---> 50F4F4+150
Health---> 50f4f4+F8
You didn't even watch the videos.
Click Me
Video explains it all.
|
|
| Back to top |
|
 |
512MB Cheater
Reputation: 0
Joined: 07 Apr 2015 Posts: 38
|
Posted: Tue Nov 01, 2016 4:56 am Post subject: |
|
|
I have tried this but its not working...
<code>
Dim z As String = TextBox1.Text
Try
WriteDMAInteger("ac_client", &H10F418, Offsets:={&H1A0, &H360, &HE0, &H5C8, &H29C}, Value:=TextBox1.Text, Level:=1, nsize:=4)
Catch ex As Exception
End Try
</code>
| Description: |
|
| Filesize: |
11.78 KB |
| Viewed: |
8196 Time(s) |

|
|
|
| Back to top |
|
 |
Betcha Expert Cheater
Reputation: 4
Joined: 13 Aug 2015 Posts: 232 Location: Somewhere In Space
|
Posted: Tue Nov 01, 2016 10:05 am Post subject: |
|
|
I never used Visual Studio, but i guess..
If u managed to make it work with one offset, then...
Do same, but this time add offset after offset starting from bottom.
b8 first offset
360 second
e0 third
5c8 4th
29c 5th
{&Hb8,&H360,&He0,&H5c8,&H29c}
If this works, you should pay attention to links i posted.
Cause one of the links are video with multiple offsets!
Last edited by Betcha on Tue Nov 01, 2016 10:20 am; edited 2 times in total |
|
| Back to top |
|
 |
ulysse31 Master Cheater
Reputation: 2
Joined: 19 Mar 2015 Posts: 324 Location: Paris
|
|
| Back to top |
|
 |
512MB Cheater
Reputation: 0
Joined: 07 Apr 2015 Posts: 38
|
Posted: Tue Nov 01, 2016 10:47 am Post subject: |
|
|
I have done like that the other tutorial with offsetS. But it still not want to to work....
My code looks like this
/code
Dim z As String = TextBox1.Text
Try
WriteDMAInteger("ac_client", &H10F418, Offsets:={&Hb8, &H360, &HE0, &H5C8, &H29C}, Value:=TextBox1.Text, Level:=1, nsize:=4)
Catch ex As Exception
End Try
/code
But the pointer that i found works when i change it inside cheat engine...
Last edited by 512MB on Tue Nov 01, 2016 1:34 pm; edited 1 time in total |
|
| Back to top |
|
 |
ParkourPenguin I post too much
Reputation: 152
Joined: 06 Jul 2014 Posts: 4706
|
Posted: Tue Nov 01, 2016 10:59 am Post subject: |
|
|
1A0 is not equal to b8.
_________________
I don't know where I'm going, but I'll figure it out when I get there. |
|
| Back to top |
|
 |
512MB Cheater
Reputation: 0
Joined: 07 Apr 2015 Posts: 38
|
Posted: Tue Nov 01, 2016 11:07 am Post subject: |
|
|
| Okay, what should it be equal too then?
|
|
| Back to top |
|
 |
Betcha Expert Cheater
Reputation: 4
Joined: 13 Aug 2015 Posts: 232 Location: Somewhere In Space
|
Posted: Tue Nov 01, 2016 11:12 am Post subject: |
|
|
There is no 1A0 in your screenshot.
Replace 1A0 with b8
|
|
| Back to top |
|
 |
512MB Cheater
Reputation: 0
Joined: 07 Apr 2015 Posts: 38
|
Posted: Tue Nov 01, 2016 12:15 pm Post subject: |
|
|
How could you guys see that?
I want to understand so i can help others to!
|
|
| Back to top |
|
 |
ulysse31 Master Cheater
Reputation: 2
Joined: 19 Mar 2015 Posts: 324 Location: Paris
|
Posted: Tue Nov 01, 2016 12:57 pm Post subject: |
|
|
From you screenshot showing every offset from your pointer ..
shown offsets are e8 360 etc..
|
|
| Back to top |
|
 |
|