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How to replicate a hack program?

 
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monkett
How do I cheat?
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Joined: 04 Aug 2016
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PostPosted: Thu Aug 04, 2016 1:39 pm    Post subject: How to replicate a hack program? Reply with quote

Hello!

I've started learning assembly few weeks ago, I know the basics but still I'm very very newbie on this.

I'm trying to "replicate" a hack programa that I have for a game, it's a paid hack. The program injects to the game a huge quantity of new addresses. Features are teleport, radar, autoswitch weapons.. etc.

I guess I'm dreaming too much if I think about some tool that allows me to copy a bunch of addresses and save them to inject them later?

Any tips that can help me on this?

Thank you very much!
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STN
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PostPosted: Thu Aug 04, 2016 6:02 pm    Post subject: Reply with quote

You're just starting and your first idea is to steal from someone else?.

Good going, i hope you don't progress far

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monkett
How do I cheat?
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PostPosted: Thu Aug 04, 2016 10:04 pm    Post subject: Reply with quote

I don't see it as steal Rolling Eyes, modifying the code of a game without game owners permission to take advantage, should be considered steal as well.
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Zanzer
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PostPosted: Thu Aug 04, 2016 10:19 pm    Post subject: Reply with quote

Pfft! We're not modifying a game's code. We're modifying our own computer's memory.
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cooleko
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PostPosted: Fri Aug 05, 2016 12:04 am    Post subject: Reply with quote

I think trying to replicate another's work that they sell you with the intent of no longer purchasing it is more stealing that taking someone's end product that you already purchased and modifying it to make it more enjoyable for yourself.
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PinPoint
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Joined: 07 Apr 2016
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PostPosted: Fri Aug 05, 2016 3:19 am    Post subject: Reply with quote

^that
I do have an idea of what you could do though, learn C++ and make your own hack program. Its really easy, a solid week tops till youve got your first multi-hack up and running. You could maybe even sell it yourself.
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ulysse31
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PostPosted: Fri Aug 05, 2016 1:20 pm    Post subject: Reply with quote

That's hardly stealing at all. It's the cycle of life applied to Reverse engineering.
Reverser2 -> Reverser1 -> Game.
From my POV, the only thing concerning this matter that can legitly be considered stealing are credits.
Steal some code and claim it's your own code -> stealing.

As for OP, the best way to go about this is to find the key point within the game ie the key code lines that affect what you are interested in and see what the hack author do with them.
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STN
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PostPosted: Sat Aug 06, 2016 12:53 am    Post subject: Reply with quote

George Carlin comes to mind, especially his saying

“Never argue with an idiot. They will only bring you down to their level and beat you with experience.”

The way your brain processes and perceives things is a lot different than how normal people perceive them. I should listen to Carlin and stop typing now

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rog9001
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PostPosted: Sat Aug 06, 2016 6:47 am    Post subject: Reply with quote

OMG this post reminded me of a person I met who kept on decompiling all my trainers and saying that all the cheats are his (I know that he didn't make the cheats because he kept all my comments which I put into my scripts... unless he somehow knew what I wrote and just made the exact comments which I have but that would be to weird and really unlikely) and then a war broke out between the people in my group (who know that the cheats were made by me) and the people of his group etc.

Note: I didn't really decompile his trainer (well not the way he did (he released his trainer 6 minutes after I release mine and he has never heard of the game before that's why I had to have a look at the scripts because it was really odd)). it was .CETRAINER so I easily changed it to .CT and found the script.

The only thing I have to say is make your own cheats for the game for f*** sakes its not that hard just use your brain and also taking someone else's cheats is called stealing. its basically like someone invented something and you just take their invention and say its yours (maybe not the best example but its sort of similar Confused )
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monkett
How do I cheat?
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PostPosted: Sat Aug 06, 2016 10:34 am    Post subject: Reply with quote

STN you are the only one here insulting me just for having different points of views, that makes Carlin's quote more suitable for you.

I'm not planning to take the credits for it, sell it, or post it "free", is just for personal use, but of course, only I can assure that. For that easy rule that Zanzer said, I will not be stealing/modifying the hack's code, just my own computer memory.

Thank you ulysse3131 for the proper tip, at least I have something to start.
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ParkourPenguin
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PostPosted: Sat Aug 06, 2016 1:38 pm    Post subject: Reply with quote

STN did not explicitly insult you, but I'll be happy to.

You are an idiot for coming to these forums and asking how to reverse engineer another person's trainer. I don't care what your intentions are or what you try to disguise this situation as: reverse engineering any piece of software in order to perform the same actions it does and claim such depravity as your own is misappropriation (perhaps not in a legal sense but certainly a moral sense). Likewise, attempting to replicate the process by which your government prints currency would be considered illegal regardless if you're doing it for "personal use." While trainers may not be protected by the same governing bodies, they will be protected by the community that creates trainers. You should not be surprised to receive reprimands after asking such an imprudent question.

If you're doing this in order to learn how to make trainers, then that's understandable. You're still an idiot since the skill level required to reverse engineer software is generally above that of making trainers. In other words, if you want to know how to make a trainer, then learn how to make a trainer. There are hundreds of tutorials online that explain the fundamentals of creating a trainer. The reader is responsible for using common sense to apply those fundamentals to their situation.

monkett wrote:
I guess I'm dreaming too much if I think about some tool that allows me to copy a bunch of addresses and save them to inject them later?

It's called a trainer. For example, the one you purchased.

monkett wrote:
For that easy rule that Zanzer said...

Zanzer was correcting and/or mocking what you said instead of stating anything remotely similar to a rule. Personally, I would say that statement in spite of some legal cases in the past which may give the precedent that you don't own your hardware when copyrighted software is running on it (e.g. MDY Industries, LLC v. Blizzard Entertainment). Such a precedent might apply to this situation, but that would digress into another topic of discussion that isn't particularly relevant to this one.


FYI, monkett, you might be able to help your case if you explain why you're trying to reverse engineer a trainer.

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