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lalafell How do I cheat?
Reputation: 0
Joined: 06 Feb 2016 Posts: 8
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Posted: Sat May 14, 2016 8:28 pm Post subject: Help with AA? |
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I have some code that I want to jump to and execute, but I have no idea how to do it
Code: | [enable]
alloc(AutoAssembler,1024)
AutoAssembler:
jmp 7FF636CED230
[disable]
dealloc(AutoAssembler,1024) |
I want to jump to the code at 7FF636CED230 and make it do it's thing |
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Reaper79 Advanced Cheater
Reputation: 2
Joined: 21 Nov 2013 Posts: 68 Location: Germany
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lalafell How do I cheat?
Reputation: 0
Joined: 06 Feb 2016 Posts: 8
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Posted: Sat May 14, 2016 9:14 pm Post subject: |
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Reaper79 wrote: | Mabye you should read some of the AA Guides at |
I have, that's what I came up with, and I don't understand what I'm doing wrong
Last edited by lalafell on Sun May 15, 2016 7:45 am; edited 2 times in total |
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ParkourPenguin I post too much
Reputation: 152
Joined: 06 Jul 2014 Posts: 4701
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Posted: Sun May 15, 2016 7:09 am Post subject: |
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If you don't want to hook any particular instruction in the game, use:
Code: | createThread(AutoAssembler) |
Just make sure that jmp has a ret statement eventually. If it doesn't, change that jmp to a call (deal with the stack appropriately in the called subroutine) and put a ret after the call. _________________
I don't know where I'm going, but I'll figure it out when I get there. |
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ParkourPenguin I post too much
Reputation: 152
Joined: 06 Jul 2014 Posts: 4701
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Posted: Sun May 15, 2016 12:56 pm Post subject: |
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A lot of functions (aka subroutines in asm) need arguments in order to work. If you don't set up any of the registers or the stack in the same way the game does, then of course it's going to crash. Your best hope would be to set rcx, rdx, r8, r9, and maybe the stack the same way the game does and call Game_dx11.exe+9CD200 (the start of that subroutine). Make sure to give the subroutine the scratch space it needs by subtracting 0x20 from rsp before your call. _________________
I don't know where I'm going, but I'll figure it out when I get there. |
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++METHOS I post too much
Reputation: 92
Joined: 29 Oct 2010 Posts: 4197
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Posted: Sun May 15, 2016 1:20 pm Post subject: |
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Depending on what you're actually wanting to accomplish, will determine how you should proceed. Are you sure you even need to jump somewhere? |
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