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Insecurely Newbie cheater
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Joined: 02 Dec 2014 Posts: 23
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Posted: Fri Apr 15, 2016 2:09 am Post subject: XMM Registers and Debugger |
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Hi, I'm wondering if there's a way to change XMM registers from a debugger. As you're able to change registers, why isn't XMM listed?
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Dark Byte Site Admin
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Joined: 09 May 2003 Posts: 25794 Location: The netherlands
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Posted: Fri Apr 15, 2016 2:16 am Post subject: |
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Kinda forgot to add.
And with xmm there are multiple different ways to interpret the data
I could let you input a 128 bit hexadecimal value, or show it as 4 float, or as 2 doubles, ...
but with lua you can access and change them (when it's paused on a breakpoint)
debug_getContext(true) will fill in the XMM# variables in lua
debug_setContext(true) will set it back in the broken thread
the XMM variables are byteTables
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Insecurely Newbie cheater
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Joined: 02 Dec 2014 Posts: 23
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Posted: Fri Apr 15, 2016 2:24 am Post subject: |
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Dark Byte wrote: | Kinda forgot to add.
And with xmm there are multiple different ways to interpret the data
I could let you input a 128 bit hexadecimal value, or show it as 4 float, or as 2 doubles, ...
but with lua you can access and change them (when it's paused on a breakpoint)
debug_getContext(true) will fill in the XMM# variables in lua
debug_setContext(true) will set it back in the broken thread
the XMM variables are byteTables |
Ah, I see. Thanks for the quick reply!
Maybe something you can add in a future update perhaps?
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mgostIH Expert Cheater
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Joined: 01 Jan 2016 Posts: 159
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Posted: Fri Apr 15, 2016 10:43 am Post subject: |
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Dark Byte wrote: | Kinda forgot to add.
And with xmm there are multiple different ways to interpret the data
I could let you input a 128 bit hexadecimal value, or show it as 4 float, or as 2 doubles, ...
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Why not both 3 modes at once, like ollydbg?
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