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How to find this values?

 
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gersonmv
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Joined: 23 Mar 2016
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PostPosted: Mon Mar 28, 2016 6:15 pm    Post subject: How to find this values? Reply with quote

Game: Ninja Saga
Online: Yes
Social -: Facebook


Skills hit value: A2 25 E8 07 A3 A2 46
High power ( Change to ): A2 25 E8 07 A9 A2 46


Question:

How to find this values ?
There is another different methods to find these types of values?
You can not create pointer ?

OBS.: [b]I'm Interested in method.[/b]

:arrow:
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Zanzer
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Joined: 09 Jun 2013
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PostPosted: Mon Mar 28, 2016 6:32 pm    Post subject: Reply with quote

How to find it originally?
Find a value in game. Find out what instructions access that address.

How to find it now that you know it?
Change value type to array of bytes. Change writable checkbox to scan all memory.
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gersonmv
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PostPosted: Mon Mar 28, 2016 6:53 pm    Post subject: Reply Reply with quote

Yes, but the values ​​seem to be hidden.

When trying to find access to the code, I find this:

[code]mov [edx],eax [/code]

I believe it is the false value , the real value I not find .
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panraven
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Joined: 01 Oct 2008
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PostPosted: Mon Mar 28, 2016 7:36 pm    Post subject: Reply with quote

That's Flash bytecode.
try google: flash bytecode jpexs site:cheatengine.org
or use search.

_________________
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gersonmv
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PostPosted: Mon Mar 28, 2016 9:50 pm    Post subject: Reply Reply with quote

I see some examples of aob injection, however, I can hardly edit without breaking the flash.

Could anyone give a parsed in the game and give me a better position and less vague?

Game: NINJA SAGA [ FACEBOOK ]

Try performing the same cheat, hit kill.

And if you can, tell me at least where I start.
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gersonmv
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PostPosted: Tue Mar 29, 2016 9:04 am    Post subject: Help Reply with quote

I found this:

8B 44 02 FF 8B 49 14

- 75 1B - jne
- 8B 48 07 - mov ecx,[eax+07]
- 3B 0A - cmp ecx,[edx]
- 75 14 - jne
- 8B 52 04 - mov edx,[edx+04]
- 8B 44 02 FF - mov eax,[edx+eax-01]
- 8B 49 14 - mov ecx,[ecx+14]
- 8B 49 04 - mov ecx,[ecx+04]
- 50 - push eax
- E8 A4BEF9FF - call
- C3 - ret
- 89 44 24 0C - mov [esp+0C],eax



Is the function that subtracts 1 attribute point for each distribution.
However , break the game if I modify.
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