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massil Newbie cheater
Reputation: 0
Joined: 31 Dec 2015 Posts: 13
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Posted: Sun Jan 03, 2016 4:27 pm Post subject: How read constantly on trainer |
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Hi all guys.
i have problems to create a trainer for read my hp or moob hp.
I get the moob hp with Auto Assamble edit:
Code: |
[ENABLE]
aobscanmodule(INJECT,XXX.exe,F3 0F 11 46 58 5E 5D C2 04) // should be unique
alloc(newmem,$1000)
label(code)
label(return)
globalalloc(_hp,4)
newmem:
code:
movss [esi+58],xmm0
mov [_hp],esi
jmp return
INJECT:
jmp code
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db F3 0F 11 46 58
unregistersymbol(INJECT)
dealloc(newmem) |
Next to this i create a new address manually to read :
And when i activate the script i get the hp..
When i go to create a trainer, i know create a trainer for Activate or Disable, but i don`t know how do for in a editbox read this hp that i got.
i like activate the script with pressing key [numeric key 7] and when i do that on the Editbox read the Hp.
Sorry for my english. I hope that you can understand me.
Thanks all.
Last edited by massil on Wed Jan 06, 2016 1:38 pm; edited 2 times in total |
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Zanzer I post too much
Reputation: 126
Joined: 09 Jun 2013 Posts: 3278
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Posted: Sun Jan 03, 2016 9:52 pm Post subject: |
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That would be Lua to populate your input box.
Code: | readInteger("[_hp]+58")
readFloat("[_hp]+58") |
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massil Newbie cheater
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Joined: 31 Dec 2015 Posts: 13
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Posted: Mon Jan 04, 2016 3:49 am Post subject: |
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Thanks Zanzer.
Could you explain me, how can i do that?
I go to File/Generate generic trainer lua script from table, and then when i push on Design userinterface manually. After this I add an editbox... And I know not continue.
How i vinculate CHEAT0:tcheat (is the script) with CEEdit1: TCEEdit1?
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Rydian Grandmaster Cheater Supreme
Reputation: 31
Joined: 17 Sep 2012 Posts: 1358
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massil Newbie cheater
Reputation: 0
Joined: 31 Dec 2015 Posts: 13
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Posted: Mon Jan 04, 2016 6:26 am Post subject: |
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Rydian,I was looking for and I did not see, sorry.
Edit:
I would like ask something.
I got what I was looking, and I created my coach to read the life of the monster.
The value of life is constantly decreasing monster, and I have to constantly press the button to see how much life brings.
There any way to get the value of life decreases without pressing the button?
Could something explain me the script that i need for use tooglebox instead button?
I like activate my script with numeric 6 like the picture and then pulse on tooglebox and the hp that show on the editbox decreases constantly.
Thanks to all.
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massil Newbie cheater
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Joined: 31 Dec 2015 Posts: 13
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Posted: Tue Jan 05, 2016 5:52 am Post subject: |
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This it the code
Code: |
function CEButtonReadClick(sender)
setProperty(CETrainer.CEEdit1,"Text",readFloat("[_hp]+58"))
end
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And i ask some like this
Code: | function CEToggleBox1Change(sender)
if (checkbox_getState(UDF1.CEToggleBox1) == 1) then
setProperty(CETrainer.CEEdit1,"Text",readFloat("[_hp]+58"))
end
end
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