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VB.NET Trainer

 
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MaDa
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PostPosted: Mon Nov 09, 2015 10:10 am    Post subject: VB.NET Trainer Reply with quote

any one know how to make VB.NET Trainer for flash browser-based games Question
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Zanzer
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PostPosted: Mon Nov 09, 2015 11:12 am    Post subject: Reply with quote

By using the same C#.NET functions with VB syntax. Search can be found at the top of the forum.
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n0psl3d
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PostPosted: Mon Nov 09, 2015 4:13 pm    Post subject: Reply with quote

Zanzer wrote:
By using the same C#.NET functions with VB syntax. Search can be found at the top of the forum.


^^ This precisely.

.NET is a framework supported by many languages. Back when I made Flash Trainers I mostly used VB6 or C#, there are built in shockwave player components that you can use with Visual Studio and do your variable editing and whatnot from that flash object with built in functions. Depending on the game at least...

If I recall you can do most of what you would need, such as editing values in flash variables (by name even which you can find via a SWF decompiler) or loading layers (which allows you to execute arbitrary actionscript code).

Fiddle around, google stuff, and make sure you LEARN the language before you dive into randomly futzing with stuff.
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MaDa
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PostPosted: Mon Nov 09, 2015 5:46 pm    Post subject: Reply with quote

n0psl3d wrote:
Zanzer wrote:
By using the same C#.NET functions with VB syntax. Search can be found at the top of the forum.


^^ This precisely.

.NET is a framework supported by many languages. Back when I made Flash Trainers I mostly used VB6 or C#, there are built in shockwave player components that you can use with Visual Studio and do your variable editing and whatnot from that flash object with built in functions. Depending on the game at least...

If I recall you can do most of what you would need, such as editing values in flash variables (by name even which you can find via a SWF decompiler) or loading layers (which allows you to execute arbitrary actionscript code).

Fiddle around, google stuff, and make sure you LEARN the language before you dive into randomly futzing with stuff.


i know how get codes from SWF and make trainer by CE (lua script) i search alot about make trainer by VB or C++ or C# but not find any thing i was hope some help how to build one or give project then i edit it
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hollow87
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PostPosted: Mon Nov 09, 2015 9:44 pm    Post subject: Reply with quote

Making a trainer in VB.net or C# is not all that different than other languages. Just need to know the language your using. When approaching it from a managed language like .Net it is needed to know and understand the win32 api as you can not make the trainer fully managed. There is a good website out there for p/invoke signatures. (use google)

There are tons of questions and answers about trainers in C++, C# etc on the forum as well.
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MaDa
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PostPosted: Tue Nov 10, 2015 4:16 am    Post subject: Reply with quote

hollow87 wrote:
Making a trainer in VB.net or C# is not all that different than other languages. Just need to know the language your using. When approaching it from a managed language like .Net it is needed to know and understand the win32 api as you can not make the trainer fully managed. There is a good website out there for p/invoke signatures. (use google)

There are tons of questions and answers about trainers in C++, C# etc on the forum as well.

i search alot all i find make trainer for offline games by download swf file run it in VB project
what i need is to make trainer for online falsh games like facebook games
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Daijobu
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PostPosted: Tue Nov 10, 2015 5:03 am    Post subject: Reply with quote

MaDa wrote:
what i need is to make trainer for online falsh games like facebook games


inb4ban Laughing

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MaDa
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PostPosted: Tue Nov 10, 2015 5:31 am    Post subject: Reply with quote

Daijobu wrote:
MaDa wrote:
what i need is to make trainer for online falsh games like facebook games


inb4ban Laughing

Question Question Question Question Question Question Shocked Question Question Question Question Question Question
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n0psl3d
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PostPosted: Mon Nov 16, 2015 4:07 pm    Post subject: Reply with quote

MaDa wrote:
hollow87 wrote:
Making a trainer in VB.net or C# is not all that different than other languages. Just need to know the language your using. When approaching it from a managed language like .Net it is needed to know and understand the win32 api as you can not make the trainer fully managed. There is a good website out there for p/invoke signatures. (use google)

There are tons of questions and answers about trainers in C++, C# etc on the forum as well.

i search alot all i find make trainer for offline games by download swf file run it in VB project
what i need is to make trainer for online falsh games like facebook games


May I ask why you feel you need to do this?
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MaDa
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PostPosted: Mon Nov 16, 2015 5:33 pm    Post subject: Reply with quote

n0psl3d wrote:
MaDa wrote:
hollow87 wrote:
Making a trainer in VB.net or C# is not all that different than other languages. Just need to know the language your using. When approaching it from a managed language like .Net it is needed to know and understand the win32 api as you can not make the trainer fully managed. There is a good website out there for p/invoke signatures. (use google)

There are tons of questions and answers about trainers in C++, C# etc on the forum as well.

i search alot all i find make trainer for offline games by download swf file run it in VB project
what i need is to make trainer for online falsh games like facebook games


May I ask why you feel you need to do this?


just want make it what wrong on that Very Happy
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