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Frustrating shared code help
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ogpayne
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PostPosted: Fri Aug 28, 2015 8:41 am    Post subject: Reply with quote

deama1234 wrote:
Ah, then the hp must be a float.
The reason you can't freeze it is because the instructions that manipulate the health are executed quicker than cheat engine can freeze them at the default rate (you can adjust it in the settings, but not sure if it'll work).

A bar huh? Well, you know what the max hp value could be? Or just search for them again and post all the floats here.

These are the values that follow my health (in game the bar is a bit below half)..
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deama1234
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PostPosted: Fri Aug 28, 2015 9:22 am    Post subject: Reply with quote

Alright, now go see "what accesses this instruction" and see if you can find those 5, don't forget to get hit.

Once you do that, pick one and right click it; see what registers it has at that point then post the screenshot here.

EDIT: Don't use the compare thing from before.
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ogpayne
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PostPosted: Fri Aug 28, 2015 11:31 am    Post subject: Reply with quote

deama1234 wrote:
Alright, now go see "what accesses this instruction" and see if you can find those 5, don't forget to get hit.

Once you do that, pick one and right click it; see what registers it has at that point then post the screenshot here.

EDIT: Don't use the compare thing from before.

Looks like I am learning something new today! When I found what addresses it was accessing I could only find the one 1BD9EB70; so I have done what you said and here it is.
...
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deama1234
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PostPosted: Fri Aug 28, 2015 11:49 am    Post subject: Reply with quote

Alright, now see what accesses this address instead of writes and gimmy a screenshot of the ones that access it; though once you get the window open wait a couple of seconds, then take the screenshot.
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ogpayne
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PostPosted: Fri Aug 28, 2015 12:05 pm    Post subject: Reply with quote

deama1234 wrote:
Alright, now see what accesses this address instead of writes and gimmy a screenshot of the ones that access it; though once you get the window open wait a couple of seconds, then take the screenshot.

[/img]
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deama1234
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PostPosted: Fri Aug 28, 2015 12:15 pm    Post subject: Reply with quote

Mmm, doesn't seem to be that fast.

Try and nop the "mov [eax+7C],ecx" and then change the health and see if it shows.
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ogpayne
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PostPosted: Fri Aug 28, 2015 12:23 pm    Post subject: Reply with quote

deama1234 wrote:
Mmm, doesn't seem to be that fast.

Try and nop the "mov [eax+7C],ecx" and then change the health and see if it shows.

Yes that works.. I can put my health very high and it sticks; if I nop that first.
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deama1234
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PostPosted: Fri Aug 28, 2015 12:45 pm    Post subject: Reply with quote

Ah, alright; everything seems to work fine.

Now you just gotta see what accesses the instruction again, find the hp then see it's data structure and compare it with the others' until you find some unique thing that you can use to distinquish it.
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ogpayne
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PostPosted: Fri Aug 28, 2015 1:09 pm    Post subject: Reply with quote

deama1234 wrote:
Ah, alright; everything seems to work fine.

Now you just gotta see what accesses the instruction again, find the hp then see it's data structure and compare it with the others' until you find some unique thing that you can use to distinquish it.

This is the data struct.. It says the health is at 7C, but when I nop that everyones health stops decreasing.. Do I need to find other enemies health to check for something that's telling it if it's an enemy or player?


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deama1234
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PostPosted: Fri Aug 28, 2015 1:30 pm    Post subject: Reply with quote

Yeah, you need to find some unique value that only the player has in that structure. Could be a name, some ID, etc...

You should create another group so comparing becomes easier on that data dissect window.
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ogpayne
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PostPosted: Fri Aug 28, 2015 2:30 pm    Post subject: Reply with quote

deama1234 wrote:
Yeah, you need to find some unique value that only the player has in that structure. Could be a name, some ID, etc...

You should create another group so comparing becomes easier on that data dissect window.

2 hours later..... Thank you so much!!!

...

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deama1234
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PostPosted: Fri Aug 28, 2015 2:56 pm    Post subject: Reply with quote

Make sure you switch the game off and back on to see if those values are still the same.
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ogpayne
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PostPosted: Fri Aug 28, 2015 3:24 pm    Post subject: Reply with quote

deama1234 wrote:
Make sure you switch the game off and back on to see if those values are still the same.

Hahhhahahahhaha...... This is very frustrating... Looks like I'll still be looking.. They weren't the same, so now when I go back in the one hit kill works on ME. lol!!

congrats on 200 posts!
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user5594
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PostPosted: Tue Sep 01, 2015 3:37 pm    Post subject: Reply with quote

Ahh...Dungeon Hunter 5. Haha
I ran into the exact same problem Wink

Did you solve it? I would LOVE the table even though I already beat the game!
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