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Find non-numerical things in the memory

 
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nepho
How do I cheat?
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Joined: 12 Jun 2015
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PostPosted: Fri Jun 12, 2015 9:38 am    Post subject: Find non-numerical things in the memory Reply with quote

Hi,

Just completed the tutorial. I'm working on a bot for You Must Build a Boat (a simple and fun
puzzle game) and am trying to figure out where in the memory I can get the state of the puzzle
board, and other things, like if the object my character is facing is a monster, or a chest,
things like that.

Problem is: I have no idea how to search for that kind of things. I could move the tiles around
with some unknown value search, but I'm not sure this is the best approach.

Any tutorial about that kind of things? Some tips would be greatly appreciated, thanks in advance.

I guess what I'm looking for would be a double array of structures, game-design-wise.
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Zanzer
I post too much
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Joined: 09 Jun 2013
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PostPosted: Mon Jun 15, 2015 1:39 pm    Post subject: Reply with quote

It's a Mono game. That makes it much easier to find.
I would start with the 'TheGrid' class which contains a 'Tile[,]' member.
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atom0s
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PostPosted: Tue Jun 16, 2015 11:50 am    Post subject: Reply with quote

This is not a tutorial, moved.
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