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HTML5 gamehacking

 
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Redouane
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Joined: 05 Sep 2013
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Location: Algeria

PostPosted: Sun Jun 14, 2015 6:49 am    Post subject: HTML5 gamehacking Reply with quote

Is there anyway to modify the source code of an HTML5 game that runs in a browser? (like we do with flash games,using decompilers and AOBScans)
I mean,a game like this.

Thanks for any help.
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Rydian
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Joined: 17 Sep 2012
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PostPosted: Sun Jun 14, 2015 7:17 am    Post subject: Reply with quote

View the source, find the link to the data.
http:\\uploads.ungrounded.net\alternate\873000\873543_alternate_22289_r8.zip
View that in a new window, File -> Save As.
Find the folder with the data, and there's JS files in there I guess.

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Redouane
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PostPosted: Sun Jun 14, 2015 12:04 pm    Post subject: Reply with quote

Rydian wrote:
View the source, find the link to the data.
http:\\uploads.ungrounded.net\alternate\873000\873543_alternate_22289_r8.zip
View that in a new window, File -> Save As.
Find the folder with the data, and there's JS files in there I guess.


But how is it possible to change it at runtime (on the loading screen for example)?Can I get an array of bytes to use with CE?

with flash games,it's easy,we just scan and remplace some bytes (Actionscript opcodes).
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atom0s
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PostPosted: Sun Jun 14, 2015 12:30 pm    Post subject: Reply with quote

You can alter Javascript at runtime using your browsers developer console.
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Redouane
Master Cheater
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Joined: 05 Sep 2013
Posts: 363
Location: Algeria

PostPosted: Sun Jun 14, 2015 12:49 pm    Post subject: Reply with quote

atom0s wrote:
You can alter Javascript at runtime using your browsers developer console.


Thanks,I will try that.
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