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How to get register value in AA !!!!!

 
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mlmn21
How do I cheat?
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Joined: 13 Aug 2014
Posts: 9

PostPosted: Wed Aug 13, 2014 3:24 pm    Post subject: How to get register value in AA !!!!! Reply with quote

hi friends. sorry for my english.
I want to make flyhack of a game. the adress of up coordinate is [edi+00000100]. how can i find value of [edi] in AutoAssembler and use this value like an adress of up coordinate. and set a hotkey(jump key) to increase value .
66 0FD6 AF F8000000 - movq [edi+000000F8],xmm5
F3 0F7E 6E 10 - movq xmm5,[esi+10]
66 0FD6 AF 00010000 - movq [edi+00000100],xmm5 <-------
F3 0F7E 6E 18 - movq xmm5,[esi+18]
66 0FD6 AF 08010000 - movq [edi+00000108],xmm5



another way;
aobscan(_base,66 0FD6 AF 00010000) // gets one result.
_base: // movq [edi+00000100],xmm5 <--- how can i change value of xmm5 with a hotkey.

I am very grateful for the answers in advance.
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Csimbi
I post too much
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Joined: 14 Jul 2007
Posts: 3329

PostPosted: Fri Aug 15, 2014 7:38 am    Post subject: Reply with quote

You need to hook the code with your own and change the value on the fly.
I.e. you need a movq xmm5,[yourvalue] before that instruction.
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++METHOS
I post too much
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Joined: 29 Oct 2010
Posts: 4197

PostPosted: Fri Aug 15, 2014 11:31 am    Post subject: Reply with quote

Code:
//code above
label(upcoordinate)
registersymbol(upcoordinate)

newmem:
mov [upcoordinate],edi
jmp originalcode

//code

upcoordinate:
dd 0


Once script is activated, add a new address to your cheat table. Check the box the says 'pointer' and use upcoordinate as the base address and +100 as the offset.
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mlmn21
How do I cheat?
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Joined: 13 Aug 2014
Posts: 9

PostPosted: Fri Aug 15, 2014 1:52 pm    Post subject: Reply with quote

it's working !!!. thanks very much GrandMasters for helping. ++METHOS , i am fan of you Cool , allways following your replies to others . your answers are so genius.
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