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realstyla Newbie cheater
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Joined: 08 May 2014 Posts: 12
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Posted: Wed May 28, 2014 4:23 am Post subject: question about teleporting.. |
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so what im still playing around in some games.. looking for player coords etc..
got all pointers for the coords..
for example
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movss [ebx+5C],xmm0 // y-coord
movss [ebx+54],xmm0 // x-coord
movss [ebx+58],xmm0 // z-coord
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changing basic values.. (float) with hotkeys. works.. the char will move.. even far distances.. but the thing is there must be smth that changes the values back to the original because as soon as i move one step im back to normal..
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++METHOS I post too much
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Posted: Wed May 28, 2014 11:14 am Post subject: |
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| You found the wrong address...or the game is online. It's also possible that a check is being performed on the coordinate values, but unlikely.
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realstyla Newbie cheater
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Posted: Wed May 28, 2014 11:21 am Post subject: |
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no its singleplayer so its the wrong address?
when i replace the y-code with NOP my char wont jump anymore.. im even floating in the air.. so cant be that wrong
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justa_dude Grandmaster Cheater
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Joined: 29 Jun 2010 Posts: 893
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Posted: Wed May 28, 2014 12:00 pm Post subject: |
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So, use CE to find out what is rewriting the values you're changing and then determine why (maybe it's part of the code that updates the velocity or something) and how to get your changes to stick. I agree that it sounds like you've found the right values (no being able to jump is a good sign).
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++METHOS I post too much
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Joined: 29 Oct 2010 Posts: 4196
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Posted: Wed May 28, 2014 12:09 pm Post subject: |
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It's wrong.
You will find that there are several values that handle your coordinates. Some will teleport you, but not actually teleport you (such as what you have)...they're 'ghost' values. Some values will actually teleport you, but won't allow you to pass through objects...these are also wrong (although they will work, they are not ideal). What you want, is a value that, when changed, will not only teleport you permanently, but will allow you to pass through objects.
But...if you're so sure...
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realstyla Newbie cheater
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Joined: 08 May 2014 Posts: 12
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Posted: Wed May 28, 2014 1:07 pm Post subject: |
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| you are right.. i looked into it a little bit more.. i was alway wondering why i have so many different addresses for the coords.. ok so back to scanning i found like 6 different xyz addresses...
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