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goal: keep CE undetect to game protection

 
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danrevella
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PostPosted: Sun Mar 30, 2014 7:58 am    Post subject: goal: keep CE undetect to game protection Reply with quote

I have an idea about on game CE protected to at least perform a basic memory scan...
Assumption:
- the game will never be closed during operation
-CE need to be closed and re-open every time

Ok!
I would like that CE may implement an important new option: "Save/Restore a memory search"

Image the scenario:
-1 Do NOT run CE
-2 run a protected game
-3 use f.e sysinternals pssuspend to suspend the game
-4 run CE and perform the first search while the game is suspended.
-5 CE save this memory search (the option I would like to exist in CE)
-6 Exit CE
-7 UnSuspend the game with pssuspend. At the moment the game even do not know we have used CE!!!
-8 lose a lot of f.e. power, then suspending the game again
-9 run CE, load the previous saved memory search, and perform a NEXT search
10- save the result and exit CE again
11- UnSuspend the game.

I don't know if I was clear enough (my english is terrible...), in other words: I would like CE have an option Save/Restore a memory search in a process .
In this fashion we will perform the memory search always when the game is suspended, so it will never be able to know we have used CE.

Of course this may work only for basic scan, not for debugging, btw may be a really good option, in special way for newbie like me.

Thanks for your patience in reading till her....

Dan revella
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Hatschi
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PostPosted: Sun Mar 30, 2014 8:26 am    Post subject: Reply with quote

File -> Save Current Scan Results

Never used but I assume it's what you're looking for.
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Gniarf
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PostPosted: Sun Mar 30, 2014 8:26 am    Post subject: Reply with quote

@danrevella: You can already do that with artmoney.
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danrevella
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PostPosted: Sun Mar 30, 2014 8:46 am    Post subject: Reply with quote

@Hatschi
The option is always grey (un-clikable)
@Gniarf
Artmoney have the option lo save/load an entire process, but not to save a memory search session.
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Gniarf
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PostPosted: Sun Mar 30, 2014 8:59 am    Post subject: Reply with quote

danrevella wrote:
Artmoney have the option lo save/load an entire process, but not to save a memory search session.
Artmoney can save the search, I've used this feature a few times. Right click in the result window->save (or load) the filtration.
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danrevella
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PostPosted: Sun Mar 30, 2014 9:06 am    Post subject: Reply with quote

Gniarf wrote:
danrevella wrote:
Artmoney have the option lo save/load an entire process, but not to save a memory search session.
Artmoney can save the search, I've used this feature a few times. Right click in the result window->save (or load) the filtration.

You were right, I was wrong.......
This is exactelly what I need, many thanks, what a pity that this feature is not enclosed in CE................
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Geri
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PostPosted: Sun Mar 30, 2014 5:00 pm    Post subject: Reply with quote

Single player games are usually not detecting CE and even if they do, it's enough to change the name of the exe or something similar (then you can use the debugger etc too).

And if you try this with multiplayer games, you will probably lose the connection when you suspend the process.

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