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CE 6.3 and 6.0 Alpha
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lamafao
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PostPosted: Fri Mar 14, 2014 6:29 pm    Post subject: CE 6.3 and 6.0 Alpha Reply with quote

So i've been using ce 6.3 64bit, then i found a game that would 100% crash whenever i tried to find out who writes/accesses the address and attaching a debugger.
Long story short, i used google, found an old ~2010 thread about the same problem, downloaded CE 6.0 alpha 64bit, and now my game doesn't crash anymore.

How do i fix my ce 6.3? And yes im using VEH debugger on both versions
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mgr.inz.Player
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PostPosted: Fri Mar 14, 2014 6:43 pm    Post subject: Reply with quote

You can try to create your own build of CE.

You need:
- Lazarus 1.0.14 FPC 2.6.2 (win32 or win64) or newer
- SVN client


Or you can download my custom build from here, :
https://drive.google.com/folderview?id=0BwMAnE6mjogMNXNjdHgxY1NqcEU

I suggest rev.2422_32&64bit_mod. It is "CE6.3+".

Steps:
1) Install Cheat Engine 6.3 - official build from CE homepage
2) overwrite files
3) test
4) do not publish CT files you created with this build (might not work with CE6.3)
5) you can always revert to previous version (install Cheat Engine 6.3 again and remove autorun folder)


If you have problems:
- look for DotNetDataCollector32.exe and DotNetDataCollector64.exe. You can disable it by renaming, e.g. DotNetDataCollector32.exe to dontwantyouDotNetDataCollector32.exe

- if you don't play with Java and Mono, go to autorun folder, there is java.lua, javaclass.lua, javaClassEditor.lua, monoscript.lua. Create new folder "disabled", move those files there.





PS: no warranty
PSS: in the future there will be CE6.4alpha and beta. We don't know when, there's no ETA.

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lamafao
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PostPosted: Fri Mar 14, 2014 7:12 pm    Post subject: Reply with quote

Just tried rev.2422_32&64bit_mod but the game still crashes :S
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mgr.inz.Player
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PostPosted: Fri Mar 14, 2014 7:25 pm    Post subject: Reply with quote

Use "Reset settings" (in windows menu, CheatEngine entry)

Try disabling "override existing breakpoints when setting breakpoints" (uncheck it in CE Settings->Debugger Options)

What about CE6.1 and CE6.2 ?

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lamafao
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PostPosted: Fri Mar 14, 2014 7:37 pm    Post subject: Reply with quote

Couldnt understand how to reset settings, do you mean restore previous versions?

Also unchecked breakpoint thingie, game doesnt crash but i cant see any results when doing 'what writes/accesses this address', and im sure there should be a few.

Oh and i havent tried ce 6.1 or 6.2

Edit : Just tried 6.1 and 6.2 both crashed, also the amount of crap it installs with CE is crazy, even if i choose not to install them. After installing ce 6.2, it automatically closes all your firefox windows, and launch 8 chrome windows with smileys and crap.
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Dark Byte
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PostPosted: Fri Mar 14, 2014 8:31 pm    Post subject: Reply with quote

When it shows nothing, don't click on stop but start another one. (rightclick the address and again find what accesses/write). You can do this up to 4 times

in memoryview you can watch the threads and see which debug registers are in use which can help.

oh yes, you must close the game between debugging with other ce versions, they do not work together

Also, what filesize did 6.2 have ? And did it install 6.2 or 6.3 ?

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lamafao
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PostPosted: Fri Mar 14, 2014 8:47 pm    Post subject: Reply with quote

Dark Byte wrote:
When it shows nothing, don't click on stop but start another one. (rightclick the address and again find what accesses/write). You can do this up to 4 times

in memoryview you can watch the threads and see which debug registers are in use which can help.

oh yes, you must close the game between debugging with other ce versions, they do not work together

Also, what filesize did 6.2 have ? And did it install 6.2 or 6.3 ?


I just downloaded them from downloads section, 6.2 was 6.9mb and it installed 6.2 i think? both installs are called cheatengine62.exe and cheatengine61.exe

And yes when i tried a new ce version i closed my old one, 6.1 and 6.3 crashes, 6.0 alpha15 and 6.2 doesnt.

Just tried to open 4 'what writes to this address' but i still cant see anything happening

Edit : well i can see threadlist, but i have no idea whats going on in there
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Dark Byte
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PostPosted: Fri Mar 14, 2014 9:49 pm    Post subject: Reply with quote

in the thread list open the top threads
Check the DR0 to DR3 registers. If all 4 contain a value then it just depends on luck on how fast you'll crash if you override them. It won't matter which ce version you use. Sometimes you might get one, sometimes it may run for 30 minutes before crashing, and sometimes it may crash instantaneously, depending on which DR is overridden and how often it is used internally

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lamafao
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PostPosted: Fri Mar 14, 2014 10:16 pm    Post subject: Reply with quote

Dark Byte wrote:
in the thread list open the top threads
Check the DR0 to DR3 registers. If all 4 contain a value then it just depends on luck on how fast you'll crash if you override them. It won't matter which ce version you use. Sometimes you might get one, sometimes it may run for 30 minutes before crashing, and sometimes it may crash instantaneously, depending on which DR is overridden and how often it is used internally


Well with 6.0 alpha15 i dont crash at all, been using it for a few days now.

Buuuut... 6.0 has a lot of bugs, you cant change an address in your address list, you have to actually add them manually.
Also you cant see old values from scans and the changed values in red ;s
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atom0s
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PostPosted: Fri Mar 14, 2014 11:21 pm    Post subject: Reply with quote

lamafao wrote:
Couldnt understand how to reset settings, do you mean restore previous versions?

Also unchecked breakpoint thingie, game doesnt crash but i cant see any results when doing 'what writes/accesses this address', and im sure there should be a few.

Oh and i havent tried ce 6.1 or 6.2

Edit : Just tried 6.1 and 6.2 both crashed, also the amount of crap it installs with CE is crazy, even if i choose not to install them. After installing ce 6.2, it automatically closes all your firefox windows, and launch 8 chrome windows with smileys and crap.


He was referring to your start menu after installing CE 6.3

Start -> Cheat Engine -> Reset Settings

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lamafao
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PostPosted: Sat Mar 15, 2014 12:06 am    Post subject: Reply with quote

atom0s wrote:
He was referring to your start menu after installing CE 6.3

Start -> Cheat Engine -> Reset Settings


Thanks, just tried that but i still crash, if i uncheck 'override existing breakpoints when setting breakpoints' i cant see any addresses popping up, like on all the newer versions.

Also 6.0 ce is here if anyone interested http://forum.cheatengine.org/viewtopic.php?t=524084
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mgr.inz.Player
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PostPosted: Sat Mar 15, 2014 6:55 am    Post subject: Reply with quote

Quote:
And yes im using VEH debugger

Did you try "windows debugger" ?

I'm not sure if it help, I uploaded two VEHDEBUG dll files. Check my google drive again.

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lamafao
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PostPosted: Sat Mar 15, 2014 8:22 am    Post subject: Reply with quote

mgr.inz.Player wrote:
Quote:
And yes im using VEH debugger

Did you try "windows debugger" ?

I'm not sure if it help, I uploaded two VEHDEBUG dll files. Check my google drive again.


Just tried windows debugger but it didnt help. veh dll didnt help either, tried it on your version and 6.0, still no crash with 6.0
Edit : Also i dont crash with windows debugger with 6.0
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mgr.inz.Player
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PostPosted: Sat Mar 15, 2014 8:49 am    Post subject: Reply with quote

I'm guessing that you have to cooperate with DB on this:
- provide much more details: hardware, game name, OS
- output from DebugView

Maybe TeamViewer session and etc.

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lamafao
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PostPosted: Sat Mar 15, 2014 9:10 am    Post subject: Reply with quote

mgr.inz.Player wrote:
I'm guessing that you have to cooperate with DB on this:
- provide much more details: hardware, game name, OS
- output from DebugView

Maybe TeamViewer session and etc.


How do i see output from debugview?

The game has some online stuff, but its mostly offline, i guess its not really helping to hack an online game?



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Last edited by lamafao on Sat Mar 15, 2014 10:25 am; edited 1 time in total
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