Posted: Mon Mar 10, 2014 2:24 pm Post subject: Stacktrace of instruction with condition
Hello Fellas,
I'm trying to explain my problem:
I have a value in memory that i know the adress of.
This value changes whenever I perform a specific kind of action ingame.
I got the instruction that writes to it using memory breakpoints.
The problem is that this instruction modifies thousands of kinds of values (something similar to memcpy function)
i want to get a stacktrace of the moment when this instruction modifies my value (to find out what calls the current func)
is it possible to do that using CE?
Joined: 09 May 2003 Posts: 25796 Location: The netherlands
Posted: Mon Mar 10, 2014 4:26 pm Post subject:
if you only wish the stacktrace then you can try this as well:
in the find what calls window click the more info button to give the mroe info window.
There click on the S button, and in there rightclick and choose "lock and do manual stacktrace"
that will give the common stacktrace at the moment that instruction got called which accessed the address _________________
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