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bungholio Cheater
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Joined: 11 Feb 2009 Posts: 45
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Posted: Mon Mar 03, 2014 10:39 pm Post subject: How Do We Use Big Endian or Reversed Byte Order in CE 6.3? |
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I glanced at these:
Interpret value as Big-Endian?
http://forum.cheatengine.org/viewtopic.php?t=544988
Big Endian Float / Double
http://forum.cheatengine.org/viewtopic.php?t=551054
I did add single float and 2 bytes just to see them with the Auto Assembler but didn't test them. They create something that shows no name. I'm assuming they don't work because of that. To make it simple, I'm dumb. Very dumb. I can't comprehend any of this. Does this work or is it outdated or something? Does anybody have something for 2 bytes, 4 bytes, 8 bytes, single precision floats, and double precision floats that currently work on CE 6.3? LUA or Auto Assembler, whatever works would be great.
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mgr.inz.Player I post too much
Reputation: 222
Joined: 07 Nov 2008 Posts: 4438 Location: W kraju nad Wisla. UTC+01:00
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Posted: Tue Mar 04, 2014 11:53 am Post subject: |
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Just tested "Float Big Endian" (which is single-precision floating-point big endian)
Just copy that script, then choose "define new custom type auto assembler"
remove template code, paste, click OK.
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