ignat980 Newbie cheater
Reputation: 0
Joined: 08 Dec 2013 Posts: 10 Location: Russia
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Posted: Sun Dec 29, 2013 11:59 pm Post subject: Magicka Wizard wars health |
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(Firstly, This is my first new topic )
I have been using cheat engine for a while now and have finally come across an issue that I can not seem to overcome.
This game is still in alpha, and I know for a fact that health is client sided. When I launch an attack and it says 600 damage to enemy, enemy lags backward, and no health damage is applied to enemy. So in theory, it is possible to find your health value, and make it not change (freeze).
I have tried 4 byte and float and all but I cannot find the value! First scan gives plenty of results, take damage, scan again, nothing. First scan for float between value +-1, take damage, scan again, nothing. Then I try the long version (unknown initial value, decreased/increased value, etc.) but I do not have enough time before enemy gets to me and kills me, so I have to start all over.
I have two theories, either the value is false and it is *8 or *100 or something, or it is a pointer that changes every second. I am at wits end.
Much help is requested, please.
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