Posted: Fri Aug 16, 2013 3:30 am Post subject: hacking a online multiplayer game
i am trying to hack a online multipayer game by analyzing the packets sent from my client . I am using wpe pro for that purpose.in that game there is a section where we can buy Health packs,armour etc.in order to analyse these packets i experimented as follows:
I went to buy a health pack(of 50 gold) turned on wpe pro bought health pack turned off wpe pro.
i analysed the sent packets.I resent a packet and lol i got my money decreased by 50 golds.But i didn't get the health pack for that money.Why??
But i needed the money to get increased
wait i will first tell you----->In that game we can get gold by 3 ways
join and win a battle
collect bonus drops in between the battle(10 gold)
get a credit card and pay to get gold.
So in order to find the packets when i get gold i joined a battle.My mission was to collect gold bonus drops.(in that game there are specific reasons where gold drops.)
So i stood still on the region and awaited for gold to drop.I saw one coming down and immediately turned on the wpe pro.it hit me and 10 gold was added.Then i turned off wpe pro and analysed the packets.I found that instead of one i found many sent packets(as i was standing still).why??
There i was unable to find which packet corresponded to gold.I tried to send some of them(dint know if they corresponded to gold),but i was disconnected from server.
tell me why is this happening......
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